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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2020-02-19 11:48:20 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2020-05-22 09:54:34 -0700
commitf7fdc877894aa9e99921366fe15e6776dd289fce (patch)
treedc331d54a789ca03fd46ecac8e1ca49c156ec838 /scene/scene_string_names.cpp
parent3be9c74d8b0337d387fb90b8b2c228ebaaae3317 (diff)
Custom Skeleton3DEditorPlugin
Co-authored-by: Marios Staikopoulos <marios@staik.net>
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 7f87da3724..7cf9a4fedd 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -62,6 +62,8 @@ SceneStringNames::SceneStringNames() {
animation_changed = StaticCString::create("animation_changed");
animation_started = StaticCString::create("animation_started");
+ pose_updated = StaticCString::create("pose_updated");
+
mouse_entered = StaticCString::create("mouse_entered");
mouse_exited = StaticCString::create("mouse_exited");