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authorAleksandar Danilovic <greatgames.alexandar@gmail.com>2016-04-10 02:59:51 +0200
committerAleksandar Danilovic <greatgames.alexandar@gmail.com>2016-04-10 03:36:58 +0200
commit7762e1afe60d6cf3ae310a4cf0af0e25ae5d18c6 (patch)
tree10a41dae6cb752f472e78a293fd54f188e14429f /scene/scene_string_names.cpp
parentd454e64f429affb89de036eed6daa5c6e5278492 (diff)
Fixes 64 bit MSVC builds, disables bits parameter
Also Enables automatic detection of architecture for the MSVC compilers. Builds without assembly optimisations for x64 Closes issue #3098 Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
Diffstat (limited to 'scene/scene_string_names.cpp')
0 files changed, 0 insertions, 0 deletions