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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-03 08:18:48 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-03 08:18:48 +0200 |
commit | f75afaa085312fe873e8723636510d1e95e9da99 (patch) | |
tree | 523223bd8ac1462e6c61d8883ee2c872a21b044d /scene/resources | |
parent | c9ce4069a371da36ecbb0c1216ed5990498a4412 (diff) | |
parent | c2e9b0c566e7ce6595f62f4c51b6258f1729fea8 (diff) |
Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent
Reverse tangents of capsule mesh
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 40edc5f198..c9a890194d 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -314,7 +314,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa Vector3 p = Vector3(x * radius * w, y, -z * radius * w); points.push_back(p + Vector3(0.0, 0.5 * height - radius, 0.0)); normals.push_back(p.normalized()); - ADD_TANGENT(z, 0.0, x, 1.0) + ADD_TANGENT(-z, 0.0, -x, 1.0) uvs.push_back(Vector2(u, v * onethird)); point++; @@ -353,7 +353,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa Vector3 p = Vector3(x * radius, y, -z * radius); points.push_back(p); normals.push_back(Vector3(x, 0.0, -z)); - ADD_TANGENT(z, 0.0, x, 1.0) + ADD_TANGENT(-z, 0.0, -x, 1.0) uvs.push_back(Vector2(u, onethird + (v * onethird))); point++; @@ -393,7 +393,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa Vector3 p = Vector3(x * radius * w, y, -z * radius * w); points.push_back(p + Vector3(0.0, -0.5 * height + radius, 0.0)); normals.push_back(p.normalized()); - ADD_TANGENT(z, 0.0, x, 1.0) + ADD_TANGENT(-z, 0.0, -x, 1.0) uvs.push_back(Vector2(u2, twothirds + ((v - 1.0) * onethird))); point++; |