diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-11-10 13:22:58 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-11-10 13:22:58 +0100 |
commit | f253f7b6e68d13520049f603b3e64898d2017dde (patch) | |
tree | 75262c156d961061c7ce36e00f9159e8ab1af1a0 /scene/resources | |
parent | e317e34c15cc0b2021198d6b53e515b29170c9f6 (diff) |
VisualShader: Document enum args for virtual methods
Fixes #31563.
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader.cpp | 4 | ||||
-rw-r--r-- | scene/resources/visual_shader.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 0aa79b8ceb..9e0ff37ab5 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -354,7 +354,7 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader:: } String code = " {\n"; String _code; - GDVIRTUAL_CALL(_get_code, input_vars, output_vars, (int)p_mode, (int)p_type, _code); + GDVIRTUAL_CALL(_get_code, input_vars, output_vars, p_mode, p_type, _code); bool nend = _code.ends_with("\n"); _code = _code.insert(0, " "); _code = _code.replace("\n", "\n "); @@ -371,7 +371,7 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader:: String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { String ret; - if (GDVIRTUAL_CALL(_get_global_code, (int)p_mode, ret)) { + if (GDVIRTUAL_CALL(_get_global_code, p_mode, ret)) { String code = "// " + get_caption() + "\n"; code += ret; code += "\n"; diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 7743affba7..7ff404bedc 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -328,8 +328,8 @@ protected: GDVIRTUAL0RC(int, _get_output_port_count) GDVIRTUAL1RC(int, _get_output_port_type, int) GDVIRTUAL1RC(String, _get_output_port_name, int) - GDVIRTUAL4RC(String, _get_code, Vector<String>, TypedArray<String>, int, int) - GDVIRTUAL1RC(String, _get_global_code, int) + GDVIRTUAL4RC(String, _get_code, Vector<String>, TypedArray<String>, Shader::Mode, VisualShader::Type) + GDVIRTUAL1RC(String, _get_global_code, Shader::Mode) GDVIRTUAL0RC(bool, _is_highend) protected: |