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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-18 10:54:09 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-18 10:54:09 -0700 |
commit | f1587c8a7dcb6e28ee6659b83b02a4c6d3bd4073 (patch) | |
tree | 89755093c8c1599009b6692039568975f6b6ede9 /scene/resources | |
parent | 92f20fd70e6957cd65ccb7837fdc28f9b1e4a315 (diff) |
Fix export var override in PackedScene at runtime
Regression fix: update_exports is tool only and should be used only in
the editor, otherwise it can cause export variable overrides from
instances to be discarded in favor of the parent's value.
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/packed_scene.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ab8a4b7934..9f04ff80e1 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -471,7 +471,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map StringName type = p_node->get_class(); Ref<Script> script = p_node->get_script(); - if (script.is_valid()) { + if (Engine::get_singleton()->is_editor_hint() && script.is_valid()) { + // Should be called in the editor only and not at runtime, + // otherwise it can cause problems because of missing instance state support. script->update_exports(); } |