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authorYuri Roubinsky <chaosus89@gmail.com>2021-12-15 22:12:38 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2021-12-15 22:12:38 +0300
commitf0a58af12f884e04fe46239633c377d8e4e9da5d (patch)
tree08b962855c2617944196df9b85a24140f2e90d09 /scene/resources
parent1cbf3947d60e1edd39101ebd806d641d54cf53f1 (diff)
Rename shader hint `filter_anisotropy` to `filter_anisotropic`
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 50e2de91f7..3f14c7bb62 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -449,10 +449,10 @@ void BaseMaterial3D::_update_shader() {
texfilter_str = "filter_linear_mipmap";
break;
case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
- texfilter_str = "filter_nearest_mipmap_anisotropy";
+ texfilter_str = "filter_nearest_mipmap_anisotropic";
break;
case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
- texfilter_str = "filter_linear_mipmap_anisotropy";
+ texfilter_str = "filter_linear_mipmap_anisotropic";
break;
case TEXTURE_FILTER_MAX:
break; // Internal value, skip.
@@ -2569,7 +2569,7 @@ void BaseMaterial3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_world_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_WORLD_TRIPLANAR);
ADD_GROUP("Sampling", "texture_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropy,Linear Mipmap Anisotropy"), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "texture_repeat"), "set_flag", "get_flag", FLAG_USE_TEXTURE_REPEAT);
ADD_GROUP("Shadows", "");