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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-02-24 01:32:16 +0100
committerGitHub <noreply@github.com>2018-02-24 01:32:16 +0100
commiteedb85e6186ad63b82f2cc78b1df9fa02291622d (patch)
tree95096d0a568929a616c7268d26bad42963b5a6fa /scene/resources
parent6b32e96d6e014d73e201834ad3556317cfe22a40 (diff)
parentc250a9a9f9e3af665daf89c0cbbdaa4cea2a6a83 (diff)
Merge pull request #16932 from groud/fix_collision_shape_selection
Fixes collisions shape selection
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/shape_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index ed655b8a93..7eb0406bd8 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -45,7 +45,7 @@ protected:
Shape2D(const RID &p_rid);
public:
- virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return true; }
+ virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { return get_rect().has_point(p_point); }
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;