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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-04-05 15:21:01 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-05 15:21:01 +0200 |
commit | e9699dca02048986a4de0920f2f8fd6ab31ffbed (patch) | |
tree | 47e7a6afb5695a7f2321587532450595bc17a561 /scene/resources | |
parent | f00803b8a5e1e8c584424bc2e86f83f061857dad (diff) | |
parent | a86deac049a87020f6a400f6817dc7e82cad8caa (diff) |
Merge pull request #58062 from Calinou/panoramaskymaterial-default-black
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/sky_material.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index 54543782f6..4681d3d6e3 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -404,8 +404,11 @@ void PanoramaSkyMaterial::_update_shader() { // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). RS::get_singleton()->shader_set_code(shader_cache[i], vformat(R"( // NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s PanoramaSkyMaterial. + shader_type sky; -uniform sampler2D source_panorama : %s, hint_albedo; + +uniform sampler2D source_panorama : %s, hint_black_albedo; + void sky() { COLOR = texture(source_panorama, SKY_COORDS).rgb; } |