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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:45:28 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 07:45:28 +0100 |
commit | e8240031e78e4cdfd0afad8e6b5f23b68686bfd5 (patch) | |
tree | 5101632d655794dd87f0cfef80210c48ceed1b7d /scene/resources | |
parent | a5be03e59a82de61b8c65e60719ca5b58a10db37 (diff) | |
parent | c7f4ca36a4541686d5944f7bf88e1aa7d32cc24f (diff) |
Merge pull request #71479 from raulsntos/virtual-return-type
Use enum instead of int in virtual methods return type
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader.cpp | 10 | ||||
-rw-r--r-- | scene/resources/visual_shader.h | 6 |
2 files changed, 11 insertions, 5 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index acf55429a5..4132972cb3 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -427,7 +427,10 @@ void VisualShaderNodeCustom::update_ports() { if (!GDVIRTUAL_CALL(_get_input_port_name, i, port.name)) { port.name = "in" + itos(i); } - if (!GDVIRTUAL_CALL(_get_input_port_type, i, port.type)) { + PortType port_type; + if (GDVIRTUAL_CALL(_get_input_port_type, i, port_type)) { + port.type = (int)port_type; + } else { port.type = (int)PortType::PORT_TYPE_SCALAR; } @@ -445,7 +448,10 @@ void VisualShaderNodeCustom::update_ports() { if (!GDVIRTUAL_CALL(_get_output_port_name, i, port.name)) { port.name = "out" + itos(i); } - if (!GDVIRTUAL_CALL(_get_output_port_type, i, port.type)) { + PortType port_type; + if (GDVIRTUAL_CALL(_get_output_port_type, i, port_type)) { + port.type = (int)port_type; + } else { port.type = (int)PortType::PORT_TYPE_SCALAR; } diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 0d53589fa5..fc5e48410b 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -369,12 +369,12 @@ protected: GDVIRTUAL0RC(String, _get_name) GDVIRTUAL0RC(String, _get_description) GDVIRTUAL0RC(String, _get_category) - GDVIRTUAL0RC(int, _get_return_icon_type) + GDVIRTUAL0RC(PortType, _get_return_icon_type) GDVIRTUAL0RC(int, _get_input_port_count) - GDVIRTUAL1RC(int, _get_input_port_type, int) + GDVIRTUAL1RC(PortType, _get_input_port_type, int) GDVIRTUAL1RC(String, _get_input_port_name, int) GDVIRTUAL0RC(int, _get_output_port_count) - GDVIRTUAL1RC(int, _get_output_port_type, int) + GDVIRTUAL1RC(PortType, _get_output_port_type, int) GDVIRTUAL1RC(String, _get_output_port_name, int) GDVIRTUAL4RC(String, _get_code, TypedArray<String>, TypedArray<String>, Shader::Mode, VisualShader::Type) GDVIRTUAL2RC(String, _get_func_code, Shader::Mode, VisualShader::Type) |