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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-14 09:45:38 +0200
committerGitHub <noreply@github.com>2018-08-14 09:45:38 +0200
commite651102b6f2d4aad48db37ee4017415db031f302 (patch)
tree99b1148d1853fa53ead8caec1beb71274f880cd5 /scene/resources
parent0386054b4c3a26d2eead443650b50d7a2faaefaf (diff)
parent85f4d3327601d9c75b1d94d9e63d7c5af42ceaba (diff)
Merge pull request #20860 from guilhermefelipecgs/fix_border_artifact
Fix border artifacts at the edge of deep parallax.
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 875b72159a..dc29102492 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -694,6 +694,8 @@ void SpatialMaterial::_update_shader() {
}
code += "\t\tbase_uv=ofs;\n";
+ code += "\t\tif(base_uv.x > 1.0 || base_uv.y > 1.0 || base_uv.x < 0.0 || base_uv.y < 0.0)\n";
+ code += "\t\t\tdiscard;\n";
if (features[FEATURE_DETAIL] && detail_uv == DETAIL_UV_2) {
code += "\t\tbase_uv2-=ofs;\n";
}