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authorJuan Linietsky <reduzio@gmail.com>2017-07-08 14:01:56 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-07-08 14:01:56 -0300
commite577c5b0705168177943fcdf9a0b66c1f8f864f3 (patch)
treece5a473a273a0c8c209fd1b0b1c365449af9b689 /scene/resources
parentf4c8c552f956094e1bb8787de79476f57dd6a7b6 (diff)
Some adjustments to toon material to make it more flexible
Ability to also disable specular
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/material.h1
2 files changed, 4 insertions, 1 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 22c7744c84..705702b8be 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -325,6 +325,7 @@ void SpatialMaterial::_update_shader() {
case SPECULAR_BLINN: code += ",specular_blinn"; break;
case SPECULAR_PHONG: code += ",specular_phong"; break;
case SPECULAR_TOON: code += ",specular_toon"; break;
+ case SPECULAR_DISABLED: code += ",specular_disabled"; break;
}
if (flags[FLAG_UNSHADED]) {
@@ -1458,7 +1459,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Parameters", "params_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_diffuse_mode", PROPERTY_HINT_ENUM, "Lambert,Lambert Wrap,Oren Nayar,Burley,Toon"), "set_diffuse_mode", "get_diffuse_mode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "params_specular_mode", PROPERTY_HINT_ENUM, "SchlickGGX,Blinn,Phong,Toon"), "set_specular_mode", "get_specular_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "params_specular_mode", PROPERTY_HINT_ENUM, "SchlickGGX,Blinn,Phong,Toon,Disabled"), "set_specular_mode", "get_specular_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_blend_mode", PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), "set_blend_mode", "get_blend_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_cull_mode", PROPERTY_HINT_ENUM, "Back,Front,Disabled"), "set_cull_mode", "get_cull_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "params_depth_draw_mode", PROPERTY_HINT_ENUM, "Opaque Only,Always,Never,Opaque Pre-Pass"), "set_depth_draw_mode", "get_depth_draw_mode");
@@ -1621,6 +1622,7 @@ void SpatialMaterial::_bind_methods() {
BIND_CONSTANT(SPECULAR_BLINN);
BIND_CONSTANT(SPECULAR_PHONG);
BIND_CONSTANT(SPECULAR_TOON);
+ BIND_CONSTANT(SPECULAR_DISABLED);
BIND_CONSTANT(BILLBOARD_DISABLED);
BIND_CONSTANT(BILLBOARD_ENABLED);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 1a9822a1c8..276064bce4 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -179,6 +179,7 @@ public:
SPECULAR_BLINN,
SPECULAR_PHONG,
SPECULAR_TOON,
+ SPECULAR_DISABLED,
};
enum BillboardMode {