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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-02-08 20:19:28 +0100 |
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committer | GitHub <noreply@github.com> | 2019-02-08 20:19:28 +0100 |
commit | e190589f3debad7bb20f62288d13f99378a0dbe2 (patch) | |
tree | 1951183475853f2a9a501ce4eefcf36daa5dee74 /scene/resources | |
parent | 8253cdbda32acab36fc842bb8423ea286b791413 (diff) | |
parent | b78a384921d96e470245c5134f000e3dd803eeef (diff) |
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
Change hint_color to hint_albedo for sampler2ds
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a89b70d1ea..d95e0e2da1 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -324,7 +324,7 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade String u = "uniform sampler2D " + make_unique_id(p_type, p_id, "tex"); switch (texture_type) { case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_color"; break; + case TYPE_COLOR: u += " : hint_albedo"; break; case TYPE_NORMALMAP: u += " : hint_normal"; break; } return u + ";"; @@ -554,7 +554,7 @@ String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShade String u = "uniform sampler2DCube " + make_unique_id(p_type, p_id, "cube"); switch (texture_type) { case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_color"; break; + case TYPE_COLOR: u += " : hint_albedo"; break; case TYPE_NORMALMAP: u += " : hint_normal"; break; } return u + ";"; |