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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-22 23:22:48 +0200
committerGitHub <noreply@github.com>2021-05-22 23:22:48 +0200
commitde4c17f716acf0efe484a3f553ebd817fd4c256e (patch)
treea23662879adedea7e4a967a06d4ace2b63c6d3e3 /scene/resources
parent234a101eb377d95a7ae11d4830cfdb115fbd0599 (diff)
parentd1bc88d426b3751a37beb9c81513ccd16c7e2860 (diff)
Merge pull request #48916 from mortarroad/master-convex-hull-ported
Replace QuickHull with Bullet's convex hull computer.
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/convex_polygon_shape_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/convex_polygon_shape_3d.cpp b/scene/resources/convex_polygon_shape_3d.cpp
index 9e030bc077..6b895da606 100644
--- a/scene/resources/convex_polygon_shape_3d.cpp
+++ b/scene/resources/convex_polygon_shape_3d.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "convex_polygon_shape_3d.h"
-#include "core/math/quick_hull.h"
+#include "core/math/convex_hull.h"
#include "servers/physics_server_3d.h"
Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const {
@@ -38,7 +38,7 @@ Vector<Vector3> ConvexPolygonShape3D::get_debug_mesh_lines() const {
if (points.size() > 3) {
Vector<Vector3> varr = Variant(points);
Geometry3D::MeshData md;
- Error err = QuickHull::build(varr, md);
+ Error err = ConvexHullComputer::convex_hull(varr, md);
if (err == OK) {
Vector<Vector3> lines;
lines.resize(md.edges.size() * 2);