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authorJuan Linietsky <reduzio@gmail.com>2017-06-15 10:36:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-15 10:36:00 -0300
commitda14225ad8aeb58583f39ca1938f5530ea1b7e77 (patch)
treecb74f453e8be8a4cd384d20c0363fc22232228c4 /scene/resources
parent47b34bf79be1ba2fe4a99c8931732efac68a0b87 (diff)
fix bug related to unshaded materials not working on MSVC. Not cleanest solution, might think about how to improve later.
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index ce88325539..a6927f13b9 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1370,6 +1370,8 @@ void SpatialMaterial::_bind_methods() {
BIND_CONSTANT(BILLBOARD_ENABLED);
BIND_CONSTANT(BILLBOARD_FIXED_Y);
BIND_CONSTANT(BILLBOARD_PARTICLES);
+
+
}
SpatialMaterial::SpatialMaterial()