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authorDeeJayLSP <djlsplays@gmail.com>2022-10-31 10:25:04 -0300
committerDeeJayLSP <djlsplays@gmail.com>2022-11-15 11:52:22 -0300
commitda132f32665244a42f58bb4abb555c2202688cce (patch)
treeafeb924bccf653b664d287024ab7b94ef8f61947 /scene/resources
parent6a9317c9fc8f943586a8cbe6d0d6be6e356add28 (diff)
Overhaul WebP packer and split compression options
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/texture.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 5232e8fcab..67e23a14ca 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -64,6 +64,7 @@ bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
return ret;
}
+
bool Texture2D::has_alpha() const {
bool ret = true;
GDVIRTUAL_CALL(_has_alpha, ret);