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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-11 14:34:18 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-11 14:34:18 +0100 |
commit | d40d86b959eea69cea16199390243abdbaa24621 (patch) | |
tree | bec5aba288d12b7a172cea7ef17d40937604cd8d /scene/resources | |
parent | dcd2364dacc6c0af2e949ca34dd6e7f6e75e7d5c (diff) | |
parent | 0c46f73b5e5e89ba8fbe1f2294f203b5e9df2d0a (diff) |
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 57b73c1234..ece1ba1972 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2015,7 +2015,7 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_shader"), &VisualShader::_update_shader); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_graph_offset", "get_graph_offset"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "engine_version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_engine_version", "get_engine_version"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "engine_version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_engine_version", "get_engine_version"); ADD_PROPERTY_DEFAULT("code", ""); // Inherited from Shader, prevents showing default code as override in docs. |