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author | Gustav Lund <glu@gamblify.com> | 2018-01-18 16:03:53 +0100 |
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committer | Gustav Lund <glu@gamblify.com> | 2018-07-26 14:14:29 +0200 |
commit | cd2070c684c9befa4a0c8badfecfcded07d490c0 (patch) | |
tree | 0afd4e374d2879b74e9f669dbca3861c715c5cb7 /scene/resources | |
parent | 8c9e10553cd429857086a9d635fc55305065ff76 (diff) |
Audio Recording module
Implements an Audio bus effect that outputs the audio from the bus into a wav file
Now channels audio recording into an AudioStreamSample instead of saving to wav
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/audio_stream_sample.cpp | 4 | ||||
-rw-r--r-- | scene/resources/audio_stream_sample.h | 2 |
2 files changed, 6 insertions, 0 deletions
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 02a9e4d69b..cc5d9ccb9f 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -509,6 +509,10 @@ PoolVector<uint8_t> AudioStreamSample::get_data() const { return pv; } +void AudioStreamSample::save_to_wav(String p_path) { +// TODO! Implement saving to wav file +} + Ref<AudioStreamPlayback> AudioStreamSample::instance_playback() { Ref<AudioStreamPlaybackSample> sample; diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 5fe65c194e..a27acc92b7 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -140,6 +140,8 @@ public: void set_data(const PoolVector<uint8_t> &p_data); PoolVector<uint8_t> get_data() const; + void save_to_wav(String p_path); + virtual Ref<AudioStreamPlayback> instance_playback(); virtual String get_stream_name() const; |