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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-09-17 12:53:48 +0200
committerGitHub <noreply@github.com>2017-09-17 12:53:48 +0200
commitc74bab66aaaef355ef8ac8d7e1a249509fad544e (patch)
treeacb761bb28562f1f40e0e5736a9c79e91b4b7fb1 /scene/resources
parenta1b4e4c607acb09c13bdf1b9609f2d45c4b01e15 (diff)
parent072e379ffe7f0d8adc2ac0eb700abfd7c27d8278 (diff)
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Renamed function arguments to keep them consistent between declaration and implementation
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/sky_box.cpp6
-rw-r--r--scene/resources/style_box.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp
index 9af8c42110..2ef20f67f5 100644
--- a/scene/resources/sky_box.cpp
+++ b/scene/resources/sky_box.cpp
@@ -419,10 +419,10 @@ void ProceduralSky::_queue_update() {
call_deferred("_update_sky");
}
-void ProceduralSky::_thread_done(const Ref<Image> &image) {
+void ProceduralSky::_thread_done(const Ref<Image> &p_image) {
- VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
- VS::get_singleton()->texture_set_data(texture, image);
+ VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
+ VS::get_singleton()->texture_set_data(texture, p_image);
_radiance_changed();
Thread::wait_to_finish(sky_thread);
memdelete(sky_thread);
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 3d085f7166..4627c900ff 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -178,7 +178,7 @@ public:
void set_border_width_all(int p_size);
int get_border_width_min() const;
- void set_border_width(Margin p_margin, int p_size);
+ void set_border_width(Margin p_margin, int p_width);
int get_border_width(Margin p_margin) const;
//blend
@@ -214,7 +214,7 @@ public:
int get_shadow_size() const;
//ANTI_ALIASING
- void set_anti_aliased(const bool &p_anit_aliasing);
+ void set_anti_aliased(const bool &p_anti_aliased);
bool is_anti_aliased() const;
//tempAA
void set_aa_size(const int &p_aa_size);