diff options
author | Mariano Suligoy <marianognu.easyrpg@gmail.com> | 2017-10-21 22:42:23 -0300 |
---|---|---|
committer | Mariano Suligoy <marianognu.easyrpg@gmail.com> | 2017-11-20 06:27:47 -0300 |
commit | bcfb0a09f89f6734e2404acd68505dc45b402ee6 (patch) | |
tree | 2ec0c8b9b127fab1b6cc1e0956ecec7c6bf243a8 /scene/resources | |
parent | a0f49396d6393219fed338f9a7f1e2df879b8ad7 (diff) |
Implement auto-tiling
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/tile_set.cpp | 397 | ||||
-rw-r--r-- | scene/resources/tile_set.h | 80 |
2 files changed, 470 insertions, 7 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 29ac7852bf..657d5f6c80 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_set.h" +#include "array.h" bool TileSet::_set(const StringName &p_name, const Variant &p_value) { @@ -55,7 +56,74 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { tile_set_modulate(id, p_value); else if (what == "region") tile_set_region(id, p_value); - else if (what == "shape") + else if (what == "is_autotile") + tile_set_is_autotile(id, p_value); + else if (what.left(9) == "autotile/") { + what = what.right(9); + if (what == "bitmask_mode") + autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value)); + else if (what == "icon_coordinate") + autotile_set_icon_coordinate(id, p_value); + else if (what == "tile_size") + autotile_set_size(id, p_value); + else if (what == "spacing") + autotile_set_spacing(id, p_value); + else if (what == "bitmask_flags") { + tile_map[id].autotile_data.flags.clear(); + if (p_value.is_array()) { + Array p = p_value; + Vector2 last_coord; + while (p.size() > 0) { + if (p[0].get_type() == Variant::VECTOR2) { + last_coord = p[0]; + } else if (p[0].get_type() == Variant::INT) { + autotile_set_bitmask(id, last_coord, p[0]); + } + p.pop_front(); + } + } + } else if (what == "occluder_map") { + tile_map[id].autotile_data.ocludder_map.clear(); + Array p = p_value; + Vector2 last_coord; + while (p.size() > 0) { + if (p[0].get_type() == Variant::VECTOR2) { + last_coord = p[0]; + } else if (p[0].get_type() == Variant::OBJECT) { + autotile_set_light_occluder(id, p[0], last_coord); + } + p.pop_front(); + } + } else if (what == "navpoly_map") { + tile_map[id].autotile_data.navpoly_map.clear(); + Array p = p_value; + Vector2 last_coord; + while (p.size() > 0) { + if (p[0].get_type() == Variant::VECTOR2) { + last_coord = p[0]; + } else if (p[0].get_type() == Variant::OBJECT) { + autotile_set_navigation_polygon(id, p[0], last_coord); + } + p.pop_front(); + } + } else if (what == "priority_map") { + tile_map[id].autotile_data.priority_map.clear(); + Array p = p_value; + Vector3 val; + Vector2 v; + int priority; + while (p.size() > 0) { + val = p[0]; + if (val.z > 1) { + v.x = val.x; + v.y = val.y; + priority = (int)val.z; + tile_map[id].autotile_data.priority_map[v] = priority; + } + p.pop_front(); + } + } + } else if (what == "shape") tile_set_shape(id, 0, p_value); else if (what == "shape_offset") tile_set_shape_offset(id, 0, p_value); @@ -105,7 +173,54 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { r_ret = tile_get_modulate(id); else if (what == "region") r_ret = tile_get_region(id); - else if (what == "shape") + else if (what == "is_autotile") + r_ret = tile_get_is_autotile(id); + else if (what.left(9) == "autotile/") { + what = what.right(9); + if (what == "bitmask_mode") + r_ret = autotile_get_bitmask_mode(id); + else if (what == "icon_coordinate") + r_ret = autotile_get_icon_coordinate(id); + else if (what == "tile_size") + r_ret = autotile_get_size(id); + else if (what == "spacing") + r_ret = autotile_get_spacing(id); + else if (what == "bitmask_flags") { + Array p; + for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) { + p.push_back(E->key()); + p.push_back(E->value()); + } + r_ret = p; + } else if (what == "occluder_map") { + Array p; + for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = tile_map[id].autotile_data.ocludder_map.front(); E; E = E->next()) { + p.push_back(E->key()); + p.push_back(E->value()); + } + r_ret = p; + } else if (what == "navpoly_map") { + Array p; + for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) { + p.push_back(E->key()); + p.push_back(E->value()); + } + r_ret = p; + } else if (what == "priority_map") { + Array p; + Vector3 v; + for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) { + if (E->value() > 1) { + //Dont save default value + v.x = E->key().x; + v.y = E->key().y; + v.z = E->value(); + p.push_back(v); + } + } + r_ret = p; + } + } else if (what == "shape") r_ret = tile_get_shape(id, 0); else if (what == "shape_offset") r_ret = tile_get_shape_offset(id, 0); @@ -142,6 +257,17 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial")); p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate")); p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region")); + p_list->push_back(PropertyInfo(Variant::BOOL, pre + "is_autotile", PROPERTY_HINT_NONE, "")); + if (tile_get_is_autotile(id)) { + p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); + } p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D")); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset")); @@ -158,10 +284,25 @@ void TileSet::create_tile(int p_id) { ERR_FAIL_COND(tile_map.has(p_id)); tile_map[p_id] = TileData(); + tile_map[p_id].autotile_data = AutotileData(); + _change_notify(""); + emit_changed(); +} + +void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].autotile_data.bitmask_mode = p_mode; _change_notify(""); emit_changed(); } +TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2); + return tile_map[p_id].autotile_data.bitmask_mode; +} + void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -240,6 +381,152 @@ Rect2 TileSet::tile_get_region(int p_id) const { return tile_map[p_id].region; } +void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].is_autotile = p_is_autotile; + _change_notify(""); + emit_changed(); +} + +bool TileSet::tile_get_is_autotile(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), false); + return tile_map[p_id].is_autotile; +} + +void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].autotile_data.icon_coord = coord; + emit_changed(); +} + +Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2()); + return tile_map[p_id].autotile_data.icon_coord; +} + +void TileSet::autotile_set_spacing(int p_id, int p_spacing) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + ERR_FAIL_COND(p_spacing < 0); + tile_map[p_id].autotile_data.spacing = p_spacing; + emit_changed(); +} + +int TileSet::autotile_get_spacing(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), 0); + return tile_map[p_id].autotile_data.spacing; +} + +void TileSet::autotile_set_size(int p_id, Size2 p_size) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0); + tile_map[p_id].autotile_data.size = p_size; +} + +Size2 TileSet::autotile_get_size(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), Size2()); + return tile_map[p_id].autotile_data.size; +} + +void TileSet::autotile_clear_bitmask_map(int p_id) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].autotile_data.flags.clear(); +} + +void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + ERR_FAIL_COND(p_priority <= 0); + tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority; +} + +int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) { + + ERR_FAIL_COND_V(!tile_map.has(p_id), 1); + if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) { + return tile_map[p_id].autotile_data.priority_map[p_coord]; + } + //When not custom priority set return the default value + return 1; +} + +const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const { + + static Map<Vector2, int> dummy; + ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); + return tile_map[p_id].autotile_data.priority_map; +} + +void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + if (p_flag == 0) { + if (tile_map[p_id].autotile_data.flags.has(p_coord)) + tile_map[p_id].autotile_data.flags.erase(p_coord); + } else { + tile_map[p_id].autotile_data.flags[p_coord] = p_flag; + } +} + +uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) { + + ERR_FAIL_COND_V(!tile_map.has(p_id), 0); + if (!tile_map[p_id].autotile_data.flags.has(p_coord)) { + return 0; + } + return tile_map[p_id].autotile_data.flags[p_coord]; +} + +const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) { + + static Map<Vector2, uint16_t> dummy; + ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); + return tile_map[p_id].autotile_data.flags; +} + +Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) { + + ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2()); + //First try to forward selection to script + if (p_tilemap_node->get_class_name() == "TileMap") { + if (get_script_instance() != NULL) { + if (get_script_instance()->has_method("_forward_subtile_selection")) { + Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location); + if (ret.get_type() == Variant::VECTOR2) { + return ret; + } + } + } + } + + List<Vector2> coords; + uint16_t mask; + for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) { + mask = E->get(); + if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) { + mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT); + } + if (mask == p_bitmask) { + for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) { + coords.push_back(E->key()); + } + } + } + if (coords.size() == 0) { + return autotile_get_icon_coordinate(p_id); + } else { + return coords[Math::random(0, (int)coords.size())]; + } +} + void TileSet::tile_set_name(int p_id, const String &p_name) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -257,7 +544,7 @@ void TileSet::tile_clear_shapes(int p_id) { tile_map[p_id].shapes_data.clear(); } -void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) { +void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -265,15 +552,17 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf new_data.shape = p_shape; new_data.shape_transform = p_transform; new_data.one_way_collision = p_one_way; + new_data.autotile_coord = p_autotile_coord; tile_map[p_id].shapes_data.push_back(new_data); -}; +} + int TileSet::tile_get_shape_count(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), 0); return tile_map[p_id].shapes_data.size(); -}; +} void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) { @@ -351,6 +640,26 @@ Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const { return tile_map[p_id].occluder; } +void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) { + ERR_FAIL_COND(!tile_map.has(p_id)); + if (p_light_occluder.is_null()) { + if (tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) { + tile_map[p_id].autotile_data.ocludder_map.erase(p_coord); + } + } else { + tile_map[p_id].autotile_data.ocludder_map[p_coord] = p_light_occluder; + } +} + +Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>()); + if (!tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) { + return Ref<OccluderPolygon2D>(); + } else { + return tile_map[p_id].autotile_data.ocludder_map[p_coord]; + } +} + void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -358,6 +667,7 @@ void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offs } Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2()); return tile_map[p_id].navigation_polygon_offset; } @@ -374,6 +684,42 @@ Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const { return tile_map[p_id].navigation_polygon; } +const Map<Vector2, Ref<OccluderPolygon2D> > &TileSet::autotile_get_light_oclusion_map(int p_id) const { + + static Map<Vector2, Ref<OccluderPolygon2D> > dummy; + ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); + return tile_map[p_id].autotile_data.ocludder_map; +} + +void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + if (p_navigation_polygon.is_null()) { + if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) { + tile_map[p_id].autotile_data.navpoly_map.erase(p_coord); + } + } else { + tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon; + } +} + +Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>()); + if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) { + return Ref<NavigationPolygon>(); + } else { + return tile_map[p_id].autotile_data.navpoly_map[p_coord]; + } +} + +const Map<Vector2, Ref<NavigationPolygon> > &TileSet::autotile_get_navigation_map(int p_id) const { + + static Map<Vector2, Ref<NavigationPolygon> > dummy; + ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); + return tile_map[p_id].autotile_data.navpoly_map; +} + void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -381,6 +727,7 @@ void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) { } Vector2 TileSet::tile_get_occluder_offset(int p_id) const { + ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2()); return tile_map[p_id].occluder_offset; } @@ -405,6 +752,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { Vector<ShapeData> shapes_data; Transform2D default_transform = tile_get_shape_transform(p_id, 0); bool default_one_way = tile_get_shape_one_way(p_id, 0); + Vector2 default_autotile_coord = Vector2(); for (int i = 0; i < p_shapes.size(); i++) { ShapeData s = ShapeData(); @@ -415,6 +763,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { s.shape = shape; s.shape_transform = default_transform; s.one_way_collision = default_one_way; + s.autotile_coord = default_autotile_coord; } else if (p_shapes[i].get_type() == Variant::DICTIONARY) { Dictionary d = p_shapes[i]; @@ -435,6 +784,11 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { else s.one_way_collision = default_one_way; + if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2) + s.autotile_coord = d["autotile_coord"]; + else + s.autotile_coord = default_autotile_coord; + } else { ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes"); ERR_CONTINUE(true); @@ -457,6 +811,7 @@ Array TileSet::_tile_get_shapes(int p_id) const { shape_data["shape"] = data[i].shape; shape_data["shape_transform"] = data[i].shape_transform; shape_data["one_way"] = data[i].one_way_collision; + shape_data["autotile_coord"] = data[i].autotile_coord; arr.push_back(shape_data); } @@ -487,6 +842,21 @@ bool TileSet::has_tile(int p_id) const { return tile_map.has(p_id); } +bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) { + + if (p_drawn_id == p_neighbor_id) { + return true; + } else if (get_script_instance() != NULL) { + if (get_script_instance()->has_method("_is_tile_bound")) { + Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id); + if (ret.get_type() == Variant::BOOL) { + return ret; + } + } + } + return false; +} + void TileSet::remove_tile(int p_id) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -523,6 +893,8 @@ void TileSet::clear() { void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile); + ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "mode"), &TileSet::autotile_set_bitmask_mode); + ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode"), &TileSet::autotile_get_bitmask_mode); ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name); ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name); ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture); @@ -559,6 +931,21 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id); ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name); ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids); + + BIND_VMETHOD(MethodInfo("_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id"))); + BIND_VMETHOD(MethodInfo("_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); + + BIND_ENUM_CONSTANT(BITMASK_2X2); + BIND_ENUM_CONSTANT(BITMASK_3X3); + + BIND_ENUM_CONSTANT(BIND_TOPLEFT); + BIND_ENUM_CONSTANT(BIND_TOP); + BIND_ENUM_CONSTANT(BIND_TOPRIGHT); + BIND_ENUM_CONSTANT(BIND_LEFT); + BIND_ENUM_CONSTANT(BIND_RIGHT); + BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT); + BIND_ENUM_CONSTANT(BIND_BOTTOM); + BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT); } TileSet::TileSet() { diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 3ef3f00cef..18b62c778d 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -30,6 +30,7 @@ #ifndef TILE_SET_H #define TILE_SET_H +#include "core/array.h" #include "resource.h" #include "scene/2d/light_occluder_2d.h" #include "scene/2d/navigation_polygon.h" @@ -44,6 +45,7 @@ public: struct ShapeData { Ref<Shape2D> shape; Transform2D shape_transform; + Vector2 autotile_coord; bool one_way_collision; ShapeData() { @@ -51,6 +53,40 @@ public: } }; + enum BitmaskMode { + BITMASK_2X2, + BITMASK_3X3 + }; + + enum AutotileBindings { + BIND_TOPLEFT = 1, + BIND_TOP = 2, + BIND_TOPRIGHT = 4, + BIND_LEFT = 8, + BIND_CENTER = 16, + BIND_RIGHT = 32, + BIND_BOTTOMLEFT = 64, + BIND_BOTTOM = 128, + BIND_BOTTOMRIGHT = 256 + }; + + struct AutotileData { + BitmaskMode bitmask_mode; + int spacing; + Size2 size; + Vector2 icon_coord; + Map<Vector2, uint16_t> flags; + Map<Vector2, Ref<OccluderPolygon2D> > ocludder_map; + Map<Vector2, Ref<NavigationPolygon> > navpoly_map; + Map<Vector2, int> priority_map; + + // Default size to prevent invalid value + explicit AutotileData() + : size(64, 64), icon_coord(0, 0) { + bitmask_mode = BITMASK_2X2; + } + }; + private: struct TileData { @@ -66,10 +102,12 @@ private: Ref<NavigationPolygon> navigation_polygon; Ref<ShaderMaterial> material; Color modulate; + bool is_autotile; + AutotileData autotile_data; // Default modulate for back-compat explicit TileData() - : modulate(1, 1, 1) {} + : modulate(1, 1, 1), is_autotile(false) {} }; Map<int, TileData> tile_map; @@ -87,6 +125,9 @@ protected: public: void create_tile(int p_id); + void autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode); + BitmaskMode autotile_get_bitmask_mode(int p_id) const; + void tile_set_name(int p_id, const String &p_name); String tile_get_name(int p_id) const; @@ -102,6 +143,28 @@ public: void tile_set_region(int p_id, const Rect2 &p_region); Rect2 tile_get_region(int p_id) const; + void tile_set_is_autotile(int p_id, bool p_is_autotile); + bool tile_get_is_autotile(int p_id) const; + + void autotile_set_icon_coordinate(int p_id, Vector2 coord); + Vector2 autotile_get_icon_coordinate(int p_id) const; + + void autotile_set_spacing(int p_id, int p_spacing); + int autotile_get_spacing(int p_id) const; + + void autotile_set_size(int p_id, Size2 p_size); + Size2 autotile_get_size(int p_id) const; + + void autotile_clear_bitmask_map(int p_id); + void autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority); + int autotile_get_subtile_priority(int p_id, const Vector2 &p_coord); + const Map<Vector2, int> &autotile_get_priority_map(int p_id) const; + + void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag); + uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord); + const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id); + Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2()); + void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape); Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const; @@ -115,7 +178,7 @@ public: bool tile_get_shape_one_way(int p_id, int p_shape_id) const; void tile_clear_shapes(int p_id); - void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false); + void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false, const Vector2 &p_autotile_coord = Vector2()); int tile_get_shape_count(int p_id) const; void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes); @@ -133,16 +196,26 @@ public: void tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder); Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const; + void autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord); + Ref<OccluderPolygon2D> autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const; + const Map<Vector2, Ref<OccluderPolygon2D> > &autotile_get_light_oclusion_map(int p_id) const; + void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset); Vector2 tile_get_navigation_polygon_offset(int p_id) const; void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon); Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const; + void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord); + Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const; + const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const; + void remove_tile(int p_id); bool has_tile(int p_id) const; + bool is_tile_bound(int p_drawn_id, int p_neighbor_id); + int find_tile_by_name(const String &p_name) const; void get_tile_list(List<int> *p_tiles) const; @@ -153,4 +226,7 @@ public: TileSet(); }; +VARIANT_ENUM_CAST(TileSet::AutotileBindings); +VARIANT_ENUM_CAST(TileSet::BitmaskMode); + #endif // TILE_SET_H |