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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-02-13 09:43:43 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-02-13 09:43:43 +0300 |
commit | bc647393ba043239ac18f4a7414f138a3117bd00 (patch) | |
tree | d9c5e799d35acb63708eef3328fec7b7d6ea4785 /scene/resources | |
parent | 3bc7fe5f1c5e3ce798c717566554fb719fef541a (diff) |
Added virtual method to VisualShaderNodeCustom to enable high-end mark
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b3a72ea7b6..f80fe9f791 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -276,6 +276,7 @@ void VisualShaderNodeCustom::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_port_name", PropertyInfo(Variant::INT, "port"))); BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type"))); BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode"))); + BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_highend")); } VisualShaderNodeCustom::VisualShaderNodeCustom() { |