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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-02 10:14:26 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-02 10:14:26 +0100 |
commit | bb3f0a9d583f2235c9982a5028f3885bc7c1d6a0 (patch) | |
tree | 5bcd822f580935b4d963765849ad06d28befa098 /scene/resources | |
parent | 1398436ab882416379e785b993c6c7395e218a34 (diff) | |
parent | 459e2a4b6f45b19f50e8a493e12e0f442a14a826 (diff) |
Merge pull request #55271 from RPicster/particles-texture-animation-speed
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/particles_material.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index e77f5a0be7..5ceb90d511 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -584,7 +584,7 @@ void ParticlesMaterial::_update_shader() { code += " float base_angle = (tex_angle) * mix(initial_angle_min, initial_angle_max, rand_from_seed(alt_seed));\n"; code += " base_angle += CUSTOM.y * LIFETIME * (tex_angular_velocity) * mix(angular_velocity_min,angular_velocity_max, rand_from_seed(alt_seed));\n"; code += " CUSTOM.x = base_angle * degree_to_rad;\n"; // angle - code += " CUSTOM.z = (tex_anim_offset) * mix(anim_offset_min, anim_offset_max, rand_from_seed(alt_seed)) + CUSTOM.y * tex_anim_speed * mix(anim_speed_min, anim_speed_max, rand_from_seed(alt_seed));\n"; // angle + code += " CUSTOM.z = (tex_anim_offset) * mix(anim_offset_min, anim_offset_max, rand_from_seed(alt_seed)) + tv * tex_anim_speed * mix(anim_speed_min, anim_speed_max, rand_from_seed(alt_seed));\n"; // angle // apply color // apply hue rotation |