summaryrefslogtreecommitdiff
path: root/scene/resources
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-20 11:46:01 +0200
committerGitHub <noreply@github.com>2019-06-20 11:46:01 +0200
commitb9f8e072ce0893be378654869baf8a07c86199be (patch)
treef2e77c1c66be28bd693ef8d1aaf261b227418aee /scene/resources
parent974b07fc70d4d2b984840c9cb4610e4c0c350d08 (diff)
parenteb7983377081651e120487a095101c94343ea203 (diff)
Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels
Tweak SpatialMaterial's default metallic and roughness texture channels
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 6dec4a0c49..197ff14b38 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2353,8 +2353,8 @@ SpatialMaterial::SpatialMaterial() :
set_ao_light_affect(0.0);
- set_metallic_texture_channel(TEXTURE_CHANNEL_RED);
- set_roughness_texture_channel(TEXTURE_CHANNEL_RED);
+ set_metallic_texture_channel(TEXTURE_CHANNEL_BLUE);
+ set_roughness_texture_channel(TEXTURE_CHANNEL_GREEN);
set_ao_texture_channel(TEXTURE_CHANNEL_RED);
set_refraction_texture_channel(TEXTURE_CHANNEL_RED);