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authorAaron Franke <arnfranke@yahoo.com>2022-04-24 16:59:24 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-04-29 08:02:39 -0500
commitb831fb0a540bee165d46c1c229f2ec4569c88461 (patch)
tree87110f1b711f153d435e05a7658dec15d18efd90 /scene/resources
parent81139c94a8b1fd0ea29cb64627f4b8dc0962a5b7 (diff)
Rename Transform2D "elements" to "columns"
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/multimesh.cpp12
-rw-r--r--scene/resources/texture.cpp12
2 files changed, 12 insertions, 12 deletions
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index c30e748f66..e5fc61ade5 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -101,9 +101,9 @@ void MultiMesh::_set_transform_2d_array(const Vector<Vector2> &p_array) {
for (int i = 0; i < len / 3; i++) {
Transform2D t;
- t.elements[0] = r[i * 3 + 0];
- t.elements[1] = r[i * 3 + 1];
- t.elements[2] = r[i * 3 + 2];
+ t.columns[0] = r[i * 3 + 0];
+ t.columns[1] = r[i * 3 + 1];
+ t.columns[2] = r[i * 3 + 2];
set_instance_transform_2d(i, t);
}
@@ -125,9 +125,9 @@ Vector<Vector2> MultiMesh::_get_transform_2d_array() const {
for (int i = 0; i < instance_count; i++) {
Transform2D t = get_instance_transform_2d(i);
- w[i * 3 + 0] = t.elements[0];
- w[i * 3 + 1] = t.elements[1];
- w[i * 3 + 2] = t.elements[2];
+ w[i * 3 + 0] = t.columns[0];
+ w[i * 3 + 1] = t.columns[1];
+ w[i * 3 + 2] = t.columns[2];
}
return xforms;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 14abe13afa..24ba4d2651 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1717,8 +1717,8 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
Transform2D xform;
xform.set_origin(p_pos);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1739,8 +1739,8 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1761,8 +1761,8 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}