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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-20 19:44:58 +0100
committerGitHub <noreply@github.com>2022-02-20 19:44:58 +0100
commitb0ba9468ee40dad636dc9c5cd7b53c24041390d8 (patch)
tree6b5203b1860ba482065803f3f54dfa7542984311 /scene/resources
parent91a57b5b6a567ff10e30f4c0f1385c78e39ca284 (diff)
parent79a75cd68337820a3ae7e5f1f556bbebab138dd8 (diff)
Merge pull request #58363 from Sauermann/fix-3max
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/visual_shader_nodes.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index f2479199ee..a6aa6d8c49 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2843,8 +2843,7 @@ String VisualShaderNodeColorFunc::generate_code(Shader::Mode p_mode, VisualShade
code += " vec3 c = " + p_input_vars[0] + ";\n";
code += " float max1 = max(c.r, c.g);\n";
code += " float max2 = max(max1, c.b);\n";
- code += " float max3 = max(max1, max2);\n";
- code += " " + p_output_vars[0] + " = vec3(max3, max3, max3);\n";
+ code += " " + p_output_vars[0] + " = vec3(max2, max2, max2);\n";
code += " }\n";
break;
case FUNC_SEPIA: