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authorTomasz Chabora <kobewi4e@gmail.com>2019-08-08 22:11:48 +0200
committerTomasz Chabora <kobewi4e@gmail.com>2019-08-09 13:54:52 +0200
commitaf5e0fff66d55d07a7910bcd7f170da2f952f7cb (patch)
treecdf217de6cd3ce1c038b7d159d06635a641105f2 /scene/resources
parentd2a67c9c1fdee470064f2b3c5750c98f174b5399 (diff)
Remove ERR_EXPLAIN from scene/* code
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/curve.cpp40
-rw-r--r--scene/resources/dynamic_font.cpp13
-rw-r--r--scene/resources/font.cpp10
-rw-r--r--scene/resources/material.cpp5
-rw-r--r--scene/resources/mesh.cpp23
-rw-r--r--scene/resources/packed_scene.cpp13
-rw-r--r--scene/resources/resource_format_text.cpp3
-rw-r--r--scene/resources/text_file.cpp5
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--scene/resources/tile_set.cpp3
-rw-r--r--scene/resources/visual_shader.cpp6
11 files changed, 30 insertions, 97 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index cb710dde43..bb14cf3ab1 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -765,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -831,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(Vector2());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -870,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve2D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D.");
if (pc == 1)
return 0.0f;
@@ -1336,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1381,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
//validate//
int pc = baked_tilt_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No tilts in Curve3D.");
- ERR_FAIL_V(0);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D.");
if (pc == 1)
return baked_tilt_cache.get(0);
@@ -1420,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt)
//validate//
// curve may not have baked up vectors
int count = baked_up_vector_cache.size();
- if (count == 0) {
- ERR_EXPLAIN("No up vectors in Curve3D.");
- ERR_FAIL_V(Vector3(0, 1, 0));
- }
+ ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D.");
if (count == 1)
return baked_up_vector_cache.get(0);
@@ -1491,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(Vector3());
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
if (pc == 1)
return baked_point_cache.get(0);
@@ -1530,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
//validate//
int pc = baked_point_cache.size();
- if (pc == 0) {
- ERR_EXPLAIN("No points in Curve3D.");
- ERR_FAIL_V(0.0f);
- }
+ ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D.");
if (pc == 1)
return 0.0f;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 58fd883b0d..df8d4a7fed 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() {
int error = FT_Init_FreeType(&library);
- ERR_EXPLAIN(TTR("Error initializing FreeType."));
- ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE);
+ ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
// FT_OPEN_STREAM is extremely slow only on Android.
if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) {
@@ -177,19 +176,18 @@ Error DynamicFontAtSize::_load() {
error = FT_Open_Face(library, &fargs, 0, &face);
} else {
- ERR_EXPLAIN("DynamicFont uninitialized");
- ERR_FAIL_V(ERR_UNCONFIGURED);
+ ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized.");
}
//error = FT_New_Face( library, src_path.utf8().get_data(),0,&face );
if (error == FT_Err_Unknown_File_Format) {
- ERR_EXPLAIN(TTR("Unknown font format."));
+ ERR_EXPLAIN("Unknown font format.");
FT_Done_FreeType(library);
} else if (error) {
- ERR_EXPLAIN(TTR("Error loading font."));
+ ERR_EXPLAIN("Error loading font.");
FT_Done_FreeType(library);
}
@@ -509,8 +507,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
} break;
// TODO: FT_PIXEL_MODE_LCD
default:
- ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode));
- ERR_FAIL_V(Character::not_found());
+ ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
break;
}
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index a29e25174d..cff77acdd7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -202,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
- if (!f) {
- ERR_EXPLAIN("Can't open font: " + p_file);
- ERR_FAIL_V(ERR_FILE_NOT_FOUND);
- }
+ ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + ".");
clear();
@@ -532,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
- if (fallback_child == this) {
- ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(fallback_child == this);
- }
+ ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
}
fallback = p_fallback;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 44bc862198..daa51aabd7 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -39,10 +39,7 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
- if (pass_child == this) {
- ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
- ERR_FAIL_COND(pass_child == this);
- }
+ ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
}
if (next_pass == p_pass)
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index aff274cd21..4afb07cb6f 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const {
void ArrayMesh::add_blend_shape(const StringName &p_name) {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't add a shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created.");
StringName name = p_name;
@@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const {
}
void ArrayMesh::clear_blend_shapes() {
- if (surfaces.size()) {
- ERR_EXPLAIN("Can't set shape key count if surfaces are already created.");
- ERR_FAIL_COND(surfaces.size());
- }
+ ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created.");
blend_shapes.clear();
}
@@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface {
Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) {
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
- ERR_EXPLAIN("Can't unwrap mesh with blend shapes");
- ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
Vector<float> vertices;
Vector<float> normals;
@@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
ArrayMeshLightmapSurface s;
s.primitive = surface_get_primitive_type(i);
- if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) {
- ERR_EXPLAIN("Only triangles are supported for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap.");
s.format = surface_get_format(i);
- if (!(s.format & ARRAY_FORMAT_NORMAL)) {
- ERR_EXPLAIN("Normals are required for lightmap unwrap");
- ERR_FAIL_V(ERR_UNAVAILABLE);
- }
+ ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap.");
Array arrays = surface_get_arrays(i);
s.material = surface_get_material(i);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 99286668ce..7d62873bbd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (i > 0) {
- ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
- ERR_FAIL_COND_V(n.parent == -1, NULL);
+ ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
@@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
if (p_dictionary.has("version"))
version = p_dictionary["version"];
- if (version > PACK_VERSION) {
- ERR_EXPLAIN("Save format version too new!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new.");
PoolVector<String> snames = p_dictionary["names"];
if (snames.size()) {
@@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const {
Node *PackedScene::instance(GenEditState p_edit_state) const {
#ifndef TOOLS_ENABLED
- if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
- ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
- ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL);
- }
+ ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled.");
#endif
Node *s = state->instance((SceneState::GenEditState)p_edit_state);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 6212066c3c..cd229732ba 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -1366,8 +1366,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path();
return "Resource( \"" + path + "\" )";
} else {
- ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
- ERR_FAIL_V("null");
+ ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?");
//internal resource
}
}
diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp
index 37bdd691b4..b84f3f1f9e 100644
--- a/scene/resources/text_file.cpp
+++ b/scene/resources/text_file.cpp
@@ -67,10 +67,7 @@ Error TextFile::load_text(const String &p_path) {
w[len] = 0;
String s;
- if (s.parse_utf8((const char *)w.ptr())) {
- ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
+ ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
text = s;
path = p_path;
return OK;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a5e9351753..e44b17584b 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2351,8 +2351,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
texarr.instance();
lt = texarr;
} else {
- ERR_EXPLAIN("Unrecognized layered texture extension");
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
}
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
@@ -2373,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
}
} else {
- ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header));
- ERR_FAIL_V(RES());
+ ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format: " + String((const char *)header) + ".");
}
int tw = f->get_32();
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index eed255fd6e..24122a8d99 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -1006,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
s.autotile_coord = default_autotile_coord;
} else {
- ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
- ERR_CONTINUE(true);
+ ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
}
shapes_data.push_back(s);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 843e33f11e..cd0c1b5b07 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -307,11 +307,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port);
VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port);
- if (!is_port_types_compatible(from_port_type, to_port_type)) {
- ERR_EXPLAIN("Incompatible port types (scalar/vec/bool) with transform");
- ERR_FAIL_V(ERR_INVALID_PARAMETER);
- return ERR_INVALID_PARAMETER;
- }
+ ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform.");
for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) {