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authorJuan Linietsky <reduzio@gmail.com>2020-04-19 23:19:21 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-20 21:21:58 -0300
commitae09b55a19c956cf6dafd446c71178f6bbffd91d (patch)
tree94c9b2cc850eb2fb0608a52c05fb389e1cd35234 /scene/resources
parent6d8e1aea892dc80e2fb01729b9a532a447f0760d (diff)
Exposed RenderingDevice to script API
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR.
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/dynamic_font.cpp2
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/font.cpp2
-rw-r--r--scene/resources/font.h2
-rw-r--r--scene/resources/resource_format_text.cpp47
-rw-r--r--scene/resources/resource_format_text.h6
-rw-r--r--scene/resources/shader.cpp2
-rw-r--r--scene/resources/shader.h2
-rw-r--r--scene/resources/texture.cpp4
-rw-r--r--scene/resources/texture.h4
10 files changed, 44 insertions, 29 deletions
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index a613b01376..eea4d12d0e 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1064,7 +1064,7 @@ void DynamicFont::update_oversampling() {
/////////////////////////
-RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 9e628fc35a..ef4b9dd9d0 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -302,7 +302,7 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType);
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 192eefbf6a..267816f267 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -646,7 +646,7 @@ BitmapFont::~BitmapFont() {
////////////
-RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/font.h b/scene/resources/font.h
index ce75f27e2a..c233344529 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -200,7 +200,7 @@ public:
class ResourceFormatLoaderBMFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 5068bb548f..41146036f6 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -120,18 +120,23 @@ Error ResourceLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, R
int index = token.value;
- String path = local_path + "::" + itos(index);
+ if (use_nocache) {
+ r_res = int_resources[index];
+ } else {
- if (!ignore_resource_parsing) {
+ String path = local_path + "::" + itos(index);
- if (!ResourceCache::has(path)) {
- r_err_str = "Can't load cached sub-resource: " + path;
- return ERR_PARSE_ERROR;
- }
+ if (!ignore_resource_parsing) {
- r_res = RES(ResourceCache::get(path));
- } else {
- r_res = RES();
+ if (!ResourceCache::has(path)) {
+ r_err_str = "Can't load cached sub-resource: " + path;
+ return ERR_PARSE_ERROR;
+ }
+
+ r_res = RES(ResourceCache::get(path));
+ } else {
+ r_res = RES();
+ }
}
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -535,7 +540,7 @@ Error ResourceLoaderText::load() {
Ref<Resource> res;
- if (!ResourceCache::has(path)) { //only if it doesn't exist
+ if (use_nocache || !ResourceCache::has(path)) { //only if it doesn't exist
Object *obj = ClassDB::instance(type);
if (!obj) {
@@ -556,8 +561,10 @@ Error ResourceLoaderText::load() {
}
res = Ref<Resource>(r);
- resource_cache.push_back(res);
- res->set_path(path);
+ int_resources[id] = res;
+ if (!use_nocache) {
+ res->set_path(path);
+ }
}
resource_current++;
@@ -643,10 +650,12 @@ Error ResourceLoaderText::load() {
_printerr();
} else {
error = OK;
- if (!ResourceCache::has(res_path)) {
- resource->set_path(res_path);
+ if (!use_nocache) {
+ if (!ResourceCache::has(res_path)) {
+ resource->set_path(res_path);
+ }
+ resource->set_as_translation_remapped(translation_remapped);
}
- resource->set_as_translation_remapped(translation_remapped);
}
return error;
}
@@ -691,7 +700,7 @@ Error ResourceLoaderText::load() {
error = OK;
//get it here
resource = packed_scene;
- if (!ResourceCache::has(res_path)) {
+ if (!use_nocache && !ResourceCache::has(res_path)) {
packed_scene->set_path(res_path);
}
@@ -725,6 +734,9 @@ void ResourceLoaderText::set_translation_remapped(bool p_remapped) {
}
ResourceLoaderText::ResourceLoaderText() {
+
+ use_nocache = false;
+
resources_total = 0;
resource_current = 0;
use_sub_threads = false;
@@ -1285,7 +1297,7 @@ String ResourceLoaderText::recognize(FileAccess *p_f) {
/////////////////////
-RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_CANT_OPEN;
@@ -1298,6 +1310,7 @@ RES ResourceFormatLoaderText::load(const String &p_path, const String &p_origina
ResourceLoaderText loader;
String path = p_original_path != "" ? p_original_path : p_path;
+ loader.use_nocache = p_no_cache;
loader.use_sub_threads = p_use_sub_threads;
loader.local_path = ProjectSettings::get_singleton()->localize_path(path);
loader.progress = r_progress;
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index fbbd2e3346..b9a6db5f36 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -62,6 +62,7 @@ class ResourceLoaderText {
//Map<String,String> remaps;
Map<int, ExtResource> ext_resources;
+ Map<int, RES> int_resources;
int resources_total;
int resource_current;
@@ -69,6 +70,8 @@ class ResourceLoaderText {
VariantParser::Tag next_tag;
+ bool use_nocache;
+
bool use_sub_threads;
float *progress;
@@ -106,7 +109,6 @@ class ResourceLoaderText {
friend class ResourceFormatLoaderText;
- List<RES> resource_cache;
Error error;
RES resource;
@@ -134,7 +136,7 @@ public:
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
static ResourceFormatLoaderText *singleton;
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index a62e7ded16..1ac2f7c3c9 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -176,7 +176,7 @@ Shader::~Shader() {
}
////////////
-RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index cf0cec362c..75c38bd561 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -102,7 +102,7 @@ VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 749dff24f2..f431a2ad48 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -796,7 +796,7 @@ StreamTexture::~StreamTexture() {
}
}
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTexture> st;
st.instance();
@@ -2024,7 +2024,7 @@ TextureLayered::~TextureLayered() {
}
}
-RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 18f70baa07..f4f00c2ca0 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -213,7 +213,7 @@ public:
class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -421,7 +421,7 @@ public:
COMPRESSION_UNCOMPRESSED
};
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;