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authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2017-07-31 12:10:41 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2017-07-31 15:50:37 +0300
commitaa1165a3f50b795ddee922d8c5420cd827cc9eb8 (patch)
treef3a5716af2156bbdf2d70ad271fd9dd8a85e2341 /scene/resources
parent76005a8e75d4e63ad0477e11dbc8cc1c86666875 (diff)
Bind some useful methods in SurfaceTool to GDScript
These include: * generate_tangents() * add_to_format() * create_from() * append_from() Reordered and grouped the bindings to match the header for improved readability. Removed commented out `generate_flat_normals()` method which wasn't present in the header. Fixes #9946
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/surface_tool.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 8b747e1b43..8478432a04 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -818,6 +818,7 @@ void SurfaceTool::clear() {
void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin);
+
ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex);
ClassDB::bind_method(D_METHOD("add_color", "color"), &SurfaceTool::add_color);
ClassDB::bind_method(D_METHOD("add_normal", "normal"), &SurfaceTool::add_normal);
@@ -827,15 +828,25 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_bones", "bones"), &SurfaceTool::add_bones);
ClassDB::bind_method(D_METHOD("add_weights", "weights"), &SurfaceTool::add_weights);
ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group);
+
ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
- ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
+
+ ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index);
+
ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index);
ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex);
- ///ClassDB::bind_method(D_METHOD("generate_flat_normals"),&SurfaceTool::generate_flat_normals);
ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals);
- ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index);
- ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents);
+
+ ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
+
+ ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
+
ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
+
+ ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from);
+ ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from);
+ ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
}
SurfaceTool::SurfaceTool() {