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authorJuan Linietsky <reduzio@gmail.com>2021-08-22 09:31:44 -0300
committerGitHub <noreply@github.com>2021-08-22 09:31:44 -0300
commita73b5fa1124ab91401f965f0bf6fd48407b79c4e (patch)
treefee311b675144ae3a5fecc58857912ea250b1bb7 /scene/resources
parent2a5c64f2a188360d09f793c0dbd35e1911b4c073 (diff)
parent3682978aee06cd5cf26ba462a4e44d352e9e0cd1 (diff)
Merge pull request #51970 from reduz/implement-gdvirtuals-everywhere
Replace BIND_VMETHOD by new GDVIRTUAL syntax
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/skeleton_modification_2d.cpp12
-rw-r--r--scene/resources/skeleton_modification_2d.h4
-rw-r--r--scene/resources/skeleton_modification_3d.cpp16
-rw-r--r--scene/resources/skeleton_modification_3d.h3
-rw-r--r--scene/resources/syntax_highlighter.cpp24
-rw-r--r--scene/resources/syntax_highlighter.h9
-rw-r--r--scene/resources/visual_shader.cpp109
-rw-r--r--scene/resources/visual_shader.h14
8 files changed, 97 insertions, 94 deletions
diff --git a/scene/resources/skeleton_modification_2d.cpp b/scene/resources/skeleton_modification_2d.cpp
index 2d5b42ddf4..e533fb054a 100644
--- a/scene/resources/skeleton_modification_2d.cpp
+++ b/scene/resources/skeleton_modification_2d.cpp
@@ -44,7 +44,7 @@
///////////////////////////////////////
void SkeletonModification2D::_execute(float p_delta) {
- call("_execute", p_delta);
+ GDVIRTUAL_CALL(_execute, p_delta);
if (!enabled) {
return;
@@ -59,11 +59,11 @@ void SkeletonModification2D::_setup_modification(SkeletonModificationStack2D *p_
WARN_PRINT("Could not setup modification with name " + get_name());
}
- call("_setup_modification", p_stack);
+ GDVIRTUAL_CALL(_setup_modification, Ref<SkeletonModificationStack2D>(p_stack));
}
void SkeletonModification2D::_draw_editor_gizmo() {
- call("_draw_editor_gizmo");
+ GDVIRTUAL_CALL(_draw_editor_gizmo);
}
void SkeletonModification2D::set_enabled(bool p_enabled) {
@@ -228,9 +228,9 @@ bool SkeletonModification2D::get_editor_draw_gizmo() const {
}
void SkeletonModification2D::_bind_methods() {
- BIND_VMETHOD(MethodInfo("_execute", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_setup_modification", PropertyInfo(Variant::OBJECT, "modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D")));
- BIND_VMETHOD(MethodInfo("_draw_editor_gizmo"));
+ GDVIRTUAL_BIND(_execute, "delta");
+ GDVIRTUAL_BIND(_setup_modification, "modification_stack")
+ GDVIRTUAL_BIND(_draw_editor_gizmo)
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &SkeletonModification2D::set_enabled);
ClassDB::bind_method(D_METHOD("get_enabled"), &SkeletonModification2D::get_enabled);
diff --git a/scene/resources/skeleton_modification_2d.h b/scene/resources/skeleton_modification_2d.h
index 18633e55cb..aaddb9136e 100644
--- a/scene/resources/skeleton_modification_2d.h
+++ b/scene/resources/skeleton_modification_2d.h
@@ -57,6 +57,10 @@ protected:
bool _print_execution_error(bool p_condition, String p_message);
+ GDVIRTUAL1(_execute, double)
+ GDVIRTUAL1(_setup_modification, Ref<SkeletonModificationStack2D>)
+ GDVIRTUAL0(_draw_editor_gizmo)
+
public:
virtual void _execute(float _delta);
virtual void _setup_modification(SkeletonModificationStack2D *p_stack);
diff --git a/scene/resources/skeleton_modification_3d.cpp b/scene/resources/skeleton_modification_3d.cpp
index 9306ee14cd..ee02ede2d5 100644
--- a/scene/resources/skeleton_modification_3d.cpp
+++ b/scene/resources/skeleton_modification_3d.cpp
@@ -32,11 +32,7 @@
#include "scene/3d/skeleton_3d.h"
void SkeletonModification3D::_execute(real_t p_delta) {
- if (get_script_instance()) {
- if (get_script_instance()->has_method("execute")) {
- get_script_instance()->call("execute", p_delta);
- }
- }
+ GDVIRTUAL_CALL(_execute, p_delta);
if (!enabled)
return;
@@ -50,11 +46,7 @@ void SkeletonModification3D::_setup_modification(SkeletonModificationStack3D *p_
WARN_PRINT("Could not setup modification with name " + this->get_name());
}
- if (get_script_instance()) {
- if (get_script_instance()->has_method("setup_modification")) {
- get_script_instance()->call("setup_modification", p_stack);
- }
- }
+ GDVIRTUAL_CALL(_setup_modification, Ref<SkeletonModificationStack3D>(p_stack));
}
void SkeletonModification3D::set_enabled(bool p_enabled) {
@@ -148,8 +140,8 @@ int SkeletonModification3D::get_execution_mode() const {
}
void SkeletonModification3D::_bind_methods() {
- BIND_VMETHOD(MethodInfo("_execute", PropertyInfo(Variant::FLOAT, "delta")));
- BIND_VMETHOD(MethodInfo("_setup_modification", PropertyInfo(Variant::OBJECT, "modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack3D")));
+ GDVIRTUAL_BIND(_execute, "delta");
+ GDVIRTUAL_BIND(_setup_modification, "modification_stack")
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &SkeletonModification3D::set_enabled);
ClassDB::bind_method(D_METHOD("get_enabled"), &SkeletonModification3D::get_enabled);
diff --git a/scene/resources/skeleton_modification_3d.h b/scene/resources/skeleton_modification_3d.h
index 94ab0bf32c..fb1f3d33d1 100644
--- a/scene/resources/skeleton_modification_3d.h
+++ b/scene/resources/skeleton_modification_3d.h
@@ -53,6 +53,9 @@ protected:
bool _print_execution_error(bool p_condition, String p_message);
+ GDVIRTUAL1(_execute, double)
+ GDVIRTUAL1(_setup_modification, Ref<SkeletonModificationStack3D>)
+
public:
virtual void _execute(real_t p_delta);
virtual void _setup_modification(SkeletonModificationStack3D *p_stack);
diff --git a/scene/resources/syntax_highlighter.cpp b/scene/resources/syntax_highlighter.cpp
index 173ce2adce..e1c5ebb005 100644
--- a/scene/resources/syntax_highlighter.cpp
+++ b/scene/resources/syntax_highlighter.cpp
@@ -43,12 +43,8 @@ Dictionary SyntaxHighlighter::get_line_syntax_highlighting(int p_line) {
return color_map;
}
- ScriptInstance *si = get_script_instance();
- if (si && si->has_method("_get_line_syntax_highlighting")) {
- color_map = si->call("_get_line_syntax_highlighting", p_line);
- } else {
- color_map = _get_line_syntax_highlighting(p_line);
- }
+ GDVIRTUAL_CALL(_get_line_syntax_highlighting, p_line, color_map);
+
highlighting_cache[p_line] = color_map;
return color_map;
}
@@ -69,9 +65,7 @@ void SyntaxHighlighter::_lines_edited_from(int p_from_line, int p_to_line) {
void SyntaxHighlighter::clear_highlighting_cache() {
highlighting_cache.clear();
- ScriptInstance *si = get_script_instance();
- if (si && si->has_method("_clear_highlighting_cache")) {
- si->call("_clear_highlighting_cache");
+ if (GDVIRTUAL_CALL(_clear_highlighting_cache)) {
return;
}
_clear_highlighting_cache();
@@ -83,9 +77,7 @@ void SyntaxHighlighter::update_cache() {
if (text_edit == nullptr) {
return;
}
- ScriptInstance *si = get_script_instance();
- if (si && si->has_method("_update_cache")) {
- si->call("_update_cache");
+ if (GDVIRTUAL_CALL(_update_cache)) {
return;
}
_update_cache();
@@ -115,9 +107,9 @@ void SyntaxHighlighter::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_highlighting_cache"), &SyntaxHighlighter::clear_highlighting_cache);
ClassDB::bind_method(D_METHOD("get_text_edit"), &SyntaxHighlighter::get_text_edit);
- BIND_VMETHOD(MethodInfo(Variant::DICTIONARY, "_get_line_syntax_highlighting", PropertyInfo(Variant::INT, "line")));
- BIND_VMETHOD(MethodInfo("_clear_highlighting_cache"));
- BIND_VMETHOD(MethodInfo("_update_cache"));
+ GDVIRTUAL_BIND(_get_line_syntax_highlighting, "line")
+ GDVIRTUAL_BIND(_clear_highlighting_cache)
+ GDVIRTUAL_BIND(_update_cache)
}
////////////////////////////////////////////////////////////////////////////////
@@ -130,7 +122,7 @@ static bool _is_hex_symbol(char32_t c) {
return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
}
-Dictionary CodeHighlighter::_get_line_syntax_highlighting(int p_line) {
+Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
Dictionary color_map;
bool prev_is_char = false;
diff --git a/scene/resources/syntax_highlighter.h b/scene/resources/syntax_highlighter.h
index f3964b0c8f..0fe39ccff6 100644
--- a/scene/resources/syntax_highlighter.h
+++ b/scene/resources/syntax_highlighter.h
@@ -32,6 +32,8 @@
#define SYNTAX_HIGHLIGHTER_H
#include "core/io/resource.h"
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
class TextEdit;
@@ -48,9 +50,12 @@ protected:
static void _bind_methods();
+ GDVIRTUAL1RC(Dictionary, _get_line_syntax_highlighting, int)
+ GDVIRTUAL0(_clear_highlighting_cache)
+ GDVIRTUAL0(_update_cache)
public:
Dictionary get_line_syntax_highlighting(int p_line);
- virtual Dictionary _get_line_syntax_highlighting(int p_line) { return Dictionary(); }
+ virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) { return Dictionary(); }
void clear_highlighting_cache();
virtual void _clear_highlighting_cache() {}
@@ -93,7 +98,7 @@ protected:
static void _bind_methods();
public:
- virtual Dictionary _get_line_syntax_highlighting(int p_line) override;
+ virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override;
virtual void _clear_highlighting_cache() override;
virtual void _update_cache() override;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b00dcca004..a7f99a2113 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -261,54 +261,47 @@ VisualShaderNode::VisualShaderNode() {
/////////////////////////////////////////////////////////
void VisualShaderNodeCustom::update_ports() {
- ERR_FAIL_COND(!get_script_instance());
+ {
+ input_ports.clear();
+ int input_port_count;
+ if (GDVIRTUAL_CALL(_get_input_port_count, input_port_count)) {
+ for (int i = 0; i < input_port_count; i++) {
+ Port port;
+ if (!GDVIRTUAL_CALL(_get_input_port_name, i, port.name)) {
+ port.name = "in" + itos(i);
+ }
+ if (!GDVIRTUAL_CALL(_get_input_port_type, i, port.type)) {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
- input_ports.clear();
- if (get_script_instance()->has_method("_get_input_port_count")) {
- int input_port_count = (int)get_script_instance()->call("_get_input_port_count");
- bool has_name = get_script_instance()->has_method("_get_input_port_name");
- bool has_type = get_script_instance()->has_method("_get_input_port_type");
- for (int i = 0; i < input_port_count; i++) {
- Port port;
- if (has_name) {
- port.name = (String)get_script_instance()->call("_get_input_port_name", i);
- } else {
- port.name = "in" + itos(i);
+ input_ports.push_back(port);
}
- if (has_type) {
- port.type = (int)get_script_instance()->call("_get_input_port_type", i);
- } else {
- port.type = (int)PortType::PORT_TYPE_SCALAR;
- }
- input_ports.push_back(port);
}
}
- output_ports.clear();
- if (get_script_instance()->has_method("_get_output_port_count")) {
- int output_port_count = (int)get_script_instance()->call("_get_output_port_count");
- bool has_name = get_script_instance()->has_method("_get_output_port_name");
- bool has_type = get_script_instance()->has_method("_get_output_port_type");
- for (int i = 0; i < output_port_count; i++) {
- Port port;
- if (has_name) {
- port.name = (String)get_script_instance()->call("_get_output_port_name", i);
- } else {
- port.name = "out" + itos(i);
- }
- if (has_type) {
- port.type = (int)get_script_instance()->call("_get_output_port_type", i);
- } else {
- port.type = (int)PortType::PORT_TYPE_SCALAR;
+
+ {
+ output_ports.clear();
+ int output_port_count;
+ if (GDVIRTUAL_CALL(_get_output_port_count, output_port_count)) {
+ for (int i = 0; i < output_port_count; i++) {
+ Port port;
+ if (!GDVIRTUAL_CALL(_get_output_port_name, i, port.name)) {
+ port.name = "out" + itos(i);
+ }
+ if (!GDVIRTUAL_CALL(_get_output_port_type, i, port.type)) {
+ port.type = (int)PortType::PORT_TYPE_SCALAR;
+ }
+
+ output_ports.push_back(port);
}
- output_ports.push_back(port);
}
}
}
String VisualShaderNodeCustom::get_caption() const {
- ERR_FAIL_COND_V(!get_script_instance(), "");
- if (get_script_instance()->has_method("_get_name")) {
- return (String)get_script_instance()->call("_get_name");
+ String ret;
+ if (GDVIRTUAL_CALL(_get_name, ret)) {
+ return ret;
}
return "Unnamed";
}
@@ -342,9 +335,8 @@ String VisualShaderNodeCustom::get_output_port_name(int p_port) const {
}
String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- ERR_FAIL_COND_V(!get_script_instance(), "");
- ERR_FAIL_COND_V(!get_script_instance()->has_method("_get_code"), "");
- Array input_vars;
+ ERR_FAIL_COND_V(!GDVIRTUAL_IS_OVERRIDEN(_get_code), "");
+ Vector<String> input_vars;
for (int i = 0; i < get_input_port_count(); i++) {
input_vars.push_back(p_input_vars[i]);
}
@@ -353,7 +345,8 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::
output_vars.push_back(p_output_vars[i]);
}
String code = " {\n";
- String _code = (String)get_script_instance()->call("_get_code", input_vars, output_vars, (int)p_mode, (int)p_type);
+ String _code;
+ GDVIRTUAL_CALL(_get_code, input_vars, output_vars, (int)p_mode, (int)p_type, _code);
bool nend = _code.ends_with("\n");
_code = _code.insert(0, " ");
_code = _code.replace("\n", "\n ");
@@ -369,10 +362,10 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader::
}
String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
- ERR_FAIL_COND_V(!get_script_instance(), "");
- if (get_script_instance()->has_method("_get_global_code")) {
+ String ret;
+ if (GDVIRTUAL_CALL(_get_global_code, (int)p_mode, ret)) {
String code = "// " + get_caption() + "\n";
- code += (String)get_script_instance()->call("_get_global_code", (int)p_mode);
+ code += ret;
code += "\n";
return code;
}
@@ -416,19 +409,19 @@ void VisualShaderNodeCustom::_set_initialized(bool p_enabled) {
}
void VisualShaderNodeCustom::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_name"));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_description"));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_return_icon_type"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_count"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_input_port_type", PropertyInfo(Variant::INT, "port")));
- BIND_VMETHOD(MethodInfo(Variant::STRING_NAME, "_get_input_port_name", PropertyInfo(Variant::INT, "port")));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_count"));
- BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_port_type", PropertyInfo(Variant::INT, "port")));
- BIND_VMETHOD(MethodInfo(Variant::STRING_NAME, "_get_output_port_name", PropertyInfo(Variant::INT, "port")));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type")));
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_highend"));
+ GDVIRTUAL_BIND(_get_name);
+ GDVIRTUAL_BIND(_get_description);
+ GDVIRTUAL_BIND(_get_category);
+ GDVIRTUAL_BIND(_get_return_icon_type);
+ GDVIRTUAL_BIND(_get_input_port_count);
+ GDVIRTUAL_BIND(_get_input_port_type, "port");
+ GDVIRTUAL_BIND(_get_input_port_name, "port");
+ GDVIRTUAL_BIND(_get_output_port_count);
+ GDVIRTUAL_BIND(_get_output_port_type, "port");
+ GDVIRTUAL_BIND(_get_output_port_name, "port");
+ GDVIRTUAL_BIND(_get_code, "input_vars", "output_vars", "mode", "type");
+ GDVIRTUAL_BIND(_get_global_code, "mode");
+ GDVIRTUAL_BIND(_is_highend);
ClassDB::bind_method(D_METHOD("_set_initialized", "enabled"), &VisualShaderNodeCustom::_set_initialized);
ClassDB::bind_method(D_METHOD("_is_initialized"), &VisualShaderNodeCustom::_is_initialized);
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 31651318ae..b3efac02aa 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -314,6 +314,20 @@ protected:
virtual void remove_input_port_default_value(int p_port) override;
virtual void clear_default_input_values() override;
+ GDVIRTUAL0RC(String, _get_name)
+ GDVIRTUAL0RC(String, _get_description)
+ GDVIRTUAL0RC(String, _get_category)
+ GDVIRTUAL0RC(int, _get_return_icon_type)
+ GDVIRTUAL0RC(int, _get_input_port_count)
+ GDVIRTUAL1RC(int, _get_input_port_type, int)
+ GDVIRTUAL1RC(String, _get_input_port_name, int)
+ GDVIRTUAL0RC(int, _get_output_port_count)
+ GDVIRTUAL1RC(int, _get_output_port_type, int)
+ GDVIRTUAL1RC(String, _get_output_port_name, int)
+ GDVIRTUAL4RC(String, _get_code, Vector<String>, TypedArray<String>, int, int)
+ GDVIRTUAL1RC(String, _get_global_code, int)
+ GDVIRTUAL0RC(bool, _is_highend)
+
protected:
void _set_input_port_default_value(int p_port, const Variant &p_value);