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authorGilles Roudière <gilles.roudiere@gmail.com>2021-10-07 15:29:48 +0200
committerGilles Roudière <gilles.roudiere@gmail.com>2021-10-07 15:29:48 +0200
commit9c1b1e9a7e8c01a826af0543be7b177e68f49e14 (patch)
treefb886d4a011ec68e3240878d2e6a55a12e24714e /scene/resources
parent0e9d5a41d25383089b74c4dece1f93b2aace588e (diff)
Set TileSet layout and half-offset as read-only when using square shape
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/tile_set.cpp9
-rw-r--r--scene/resources/tile_set.h1
2 files changed, 10 insertions, 0 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 40eedb63c1..e19ca38b82 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -72,6 +72,7 @@ void TileSet::set_tile_shape(TileSet::TileShape p_shape) {
terrain_bits_meshes_dirty = true;
tile_meshes_dirty = true;
+ notify_property_list_changed();
emit_changed();
}
TileSet::TileShape TileSet::get_tile_shape() const {
@@ -2685,6 +2686,14 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
+void TileSet::_validate_property(PropertyInfo &property) const {
+ if (property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) {
+ property.usage ^= PROPERTY_USAGE_READ_ONLY;
+ } else if (property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) {
+ property.usage ^= PROPERTY_USAGE_READ_ONLY;
+ }
+}
+
void TileSet::_bind_methods() {
// Sources management.
ClassDB::bind_method(D_METHOD("get_next_source_id"), &TileSet::get_next_source_id);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 2b4929b3df..716b66405f 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -180,6 +180,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
private:
// --- TileSet data ---