diff options
author | Ferenc Arn <tagcup@yahoo.com> | 2017-04-05 17:47:13 -0500 |
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committer | Ferenc Arn <tagcup@yahoo.com> | 2017-04-06 13:03:56 -0500 |
commit | 9a37ff1e34fe445a9168a7d91ae1df7d9928eb25 (patch) | |
tree | f524cd3d1fd4c31e7e1fe868eea45d3d3086c2f6 /scene/resources | |
parent | 454f53c77659721a529c48fd4be6bf80d33c0082 (diff) |
Added various functions basic math classes. Also enabled math checks only for debug builds.
Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly.
Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions.
Various other changes mostly cosmetic in nature.
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/animation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 4fddd55e20..2584521171 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -1760,8 +1760,8 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons Vector3 v02, v01; real_t a02, a01; - r02.get_axis_and_angle(v02, a02); - r01.get_axis_and_angle(v01, a01); + r02.get_axis_angle(v02, a02); + r01.get_axis_angle(v01, a01); if (Math::abs(a02) > p_max_optimizable_angle) return false; |