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authorJuan Linietsky <reduzio@gmail.com>2015-09-09 18:50:52 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-09-09 18:50:52 -0300
commit97413746173b4f872e8c72eba0e58d7092a93269 (patch)
tree576708292cc3e39f8acc3047441aaeb23e952164 /scene/resources
parentb0aa49accbd7e45dae38f1bd43b0fbdd11714211 (diff)
Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/audio_stream.cpp70
-rw-r--r--scene/resources/audio_stream.h69
-rw-r--r--scene/resources/audio_stream_resampled.cpp4
-rw-r--r--scene/resources/audio_stream_resampled.h3
-rw-r--r--scene/resources/gibberish_stream.cpp3
-rw-r--r--scene/resources/gibberish_stream.h4
6 files changed, 51 insertions, 102 deletions
diff --git a/scene/resources/audio_stream.cpp b/scene/resources/audio_stream.cpp
index 7694b8ef79..569ed8620d 100644
--- a/scene/resources/audio_stream.cpp
+++ b/scene/resources/audio_stream.cpp
@@ -28,76 +28,34 @@
/*************************************************************************/
#include "audio_stream.h"
+//////////////////////////////
-int AudioStream::InternalAudioStream::get_channel_count() const {
+void AudioStreamPlayback::_bind_methods() {
- return owner->get_channel_count();
+ ObjectTypeDB::bind_method(_MD("play","from_pos_sec"),&AudioStreamPlayback::play,DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("stop"),&AudioStreamPlayback::stop);
+ ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStreamPlayback::is_playing);
-}
-
-void AudioStream::InternalAudioStream::set_mix_rate(int p_rate) {
-
- owner->_mix_rate=p_rate;
-}
-
-bool AudioStream::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
-
- return owner->mix(p_buffer,p_frames);
-}
-
-bool AudioStream::InternalAudioStream::can_update_mt() const {
+ ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStreamPlayback::set_loop);
+ ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStreamPlayback::has_loop);
- return owner->get_update_mode()==UPDATE_THREAD;
-}
+ ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStreamPlayback::get_loop_count);
-void AudioStream::InternalAudioStream::update() {
+ ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStreamPlayback::seek_pos);
+ ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStreamPlayback::get_pos);
- owner->update();
-}
+ ObjectTypeDB::bind_method(_MD("get_length"),&AudioStreamPlayback::get_length);
+ ObjectTypeDB::bind_method(_MD("get_channels"),&AudioStreamPlayback::get_channels);
+ ObjectTypeDB::bind_method(_MD("get_mix_rate"),&AudioStreamPlayback::get_mix_rate);
+ ObjectTypeDB::bind_method(_MD("get_minimum_buffer_size"),&AudioStreamPlayback::get_minimum_buffer_size);
-AudioServer::AudioStream *AudioStream::get_audio_stream() {
- return internal_audio_stream;
}
void AudioStream::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("play"),&AudioStream::play);
- ObjectTypeDB::bind_method(_MD("stop"),&AudioStream::stop);
- ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStream::is_playing);
-
- ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStream::set_loop);
- ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStream::has_loop);
-
- ObjectTypeDB::bind_method(_MD("get_stream_name"),&AudioStream::get_stream_name);
- ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStream::get_loop_count);
-
- ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStream::seek_pos);
- ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStream::get_pos);
-
- ObjectTypeDB::bind_method(_MD("get_length"),&AudioStream::get_length);
-
- ObjectTypeDB::bind_method(_MD("get_update_mode"),&AudioStream::get_update_mode);
-
- ObjectTypeDB::bind_method(_MD("update"),&AudioStream::update);
-
- BIND_CONSTANT( UPDATE_NONE );
- BIND_CONSTANT( UPDATE_IDLE );
- BIND_CONSTANT( UPDATE_THREAD );
}
-AudioStream::AudioStream() {
-
- _mix_rate=44100;
- internal_audio_stream = memnew( InternalAudioStream );
- internal_audio_stream->owner=this;
-}
-
-
-AudioStream::~AudioStream() {
-
- memdelete(internal_audio_stream);
-}
diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h
index df33b64a4b..b16e62b8c7 100644
--- a/scene/resources/audio_stream.h
+++ b/scene/resources/audio_stream.h
@@ -31,72 +31,53 @@
#include "resource.h"
#include "servers/audio_server.h"
-#include "scene/resources/audio_stream.h"
-
-class AudioStream : public Resource {
-
- OBJ_TYPE( AudioStream, Resource );
- OBJ_SAVE_TYPE( AudioStream ); //children are all saved as AudioStream, so they can be exchanged
-
- friend class InternalAudioStream;
-
- struct InternalAudioStream : public AudioServer::AudioStream {
-
- ::AudioStream *owner;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual bool can_update_mt() const;
- virtual void update();
- };
+class AudioStreamPlayback : public Reference {
- int _mix_rate;
- InternalAudioStream *internal_audio_stream;
+ OBJ_TYPE( AudioStreamPlayback, Reference );
protected:
-
- _FORCE_INLINE_ int get_mix_rate() const { return _mix_rate; }
- virtual int get_channel_count() const=0;
- virtual bool mix(int32_t *p_buffer, int p_frames)=0;
-
static void _bind_methods();
public:
- enum UpdateMode {
- UPDATE_NONE,
- UPDATE_IDLE,
- UPDATE_THREAD
- };
- AudioServer::AudioStream *get_audio_stream();
-
- virtual void play()=0;
+ virtual void play(float p_from_pos=0)=0;
virtual void stop()=0;
virtual bool is_playing() const=0;
- virtual void set_paused(bool p_paused)=0;
- virtual bool is_paused(bool p_paused) const=0;
-
virtual void set_loop(bool p_enable)=0;
virtual bool has_loop() const=0;
- virtual float get_length() const=0;
-
- virtual String get_stream_name() const=0;
+ virtual void set_loop_restart_time(float p_time)=0;
virtual int get_loop_count() const=0;
virtual float get_pos() const=0;
virtual void seek_pos(float p_time)=0;
- virtual UpdateMode get_update_mode() const=0;
- virtual void update()=0;
+ virtual int mix(int16_t* p_bufer,int p_frames)=0;
+
+ virtual float get_length() const=0;
+ virtual String get_stream_name() const=0;
+
+ virtual int get_channels() const=0;
+ virtual int get_mix_rate() const=0;
+ virtual int get_minimum_buffer_size() const=0;
- AudioStream();
- ~AudioStream();
};
+class AudioStream : public Resource {
+
+ OBJ_TYPE( AudioStream, Resource );
+ OBJ_SAVE_TYPE( AudioStream ); //children are all saved as AudioStream, so they can be exchanged
+
+protected:
+ static void _bind_methods();
+public:
+
+ virtual Ref<AudioStreamPlayback> instance_playback()=0;
+
+
+};
-VARIANT_ENUM_CAST( AudioStream::UpdateMode );
#endif // AUDIO_STREAM_H
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 6317780bd3..edbca60bd3 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -28,6 +28,9 @@
/*************************************************************************/
#include "audio_stream_resampled.h"
#include "globals.h"
+
+
+#if 0
int AudioStreamResampled::get_channel_count() const {
if (!rb)
@@ -382,3 +385,4 @@ AudioStreamResampled::~AudioStreamResampled() {
}
+#endif
diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h
index 33cfb17e3f..570c311878 100644
--- a/scene/resources/audio_stream_resampled.h
+++ b/scene/resources/audio_stream_resampled.h
@@ -31,6 +31,7 @@
#include "scene/resources/audio_stream.h"
+#if 0
class AudioStreamResampled : public AudioStream {
OBJ_TYPE(AudioStreamResampled,AudioStream);
@@ -160,5 +161,5 @@ public:
AudioStreamResampled();
~AudioStreamResampled();
};
-
+#endif
#endif // AUDIO_STREAM_RESAMPLED_H
diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp
index 23b94c8f38..7af81bd992 100644
--- a/scene/resources/gibberish_stream.cpp
+++ b/scene/resources/gibberish_stream.cpp
@@ -29,6 +29,8 @@
#include "gibberish_stream.h"
#include "servers/audio_server.h"
+#if 0
+
int AudioStreamGibberish::get_channel_count() const {
return 1;
@@ -328,3 +330,4 @@ AudioStreamGibberish::AudioStreamGibberish() {
paused=false;
active_voices=0;
}
+#endif
diff --git a/scene/resources/gibberish_stream.h b/scene/resources/gibberish_stream.h
index a52e629f83..77393db9f4 100644
--- a/scene/resources/gibberish_stream.h
+++ b/scene/resources/gibberish_stream.h
@@ -29,7 +29,7 @@
#ifndef GIBBERISH_STREAM_H
#define GIBBERISH_STREAM_H
-
+#if 0
#include "scene/resources/audio_stream.h"
#include "scene/resources/sample_library.h"
class AudioStreamGibberish : public AudioStream {
@@ -109,4 +109,6 @@ public:
AudioStreamGibberish();
};
+#endif
+
#endif // GIBBERISH_STREAM_H