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authorJuan Linietsky <reduzio@gmail.com>2016-06-16 20:04:33 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-06-16 20:05:22 -0300
commit816b3fa94de91fb671b58d7cda57f10104a682da (patch)
tree49482dc65c688694dc05410aa104960e9d875f76 /scene/resources
parentc4c6797fc1d700f59ea8d4927d42c1838bcfb3b9 (diff)
It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/default_theme/default_theme.cpp38
-rw-r--r--scene/resources/default_theme/default_theme.h2
2 files changed, 17 insertions, 23 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 58b1366e7c..b9c29e583a 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -16,14 +16,8 @@
#include "theme_data.h"
#include "os/os.h"
-
-#include "normal_font.inc"
-#include "bold_font.inc"
-#include "mono_font.inc"
-
-#include "font_normal.inc"
-#include "font_source.inc"
-#include "font_large.inc"
+#include "font_lodpi.inc"
+#include "font_hidpi.inc"
typedef Map<const void*,Ref<ImageTexture> > TexCacheMap;
@@ -124,21 +118,14 @@ static Ref<BitmapFont> make_font(int p_height,int p_ascent, int p_valign, int p_
return font;
}
+
+
static Ref<BitmapFont> make_font2(int p_height,int p_ascent, int p_charcount, const int *p_char_rects,int p_kerning_count,const int *p_kernings,int p_w, int p_h, const unsigned char *p_img) {
Ref<BitmapFont> font( memnew( BitmapFont ) );
- DVector<uint8_t> img;
- img.resize(p_w*p_h*2);
- {
- DVector<uint8_t>::Write w = img.write();
- for(int i=0;i<(p_w*p_h*2);i++) {
- w[i]=p_img[i];
- }
- }
-
- Image image(p_w,p_h,0,Image::FORMAT_GRAYSCALE_ALPHA,img);
+ Image image(p_img);
Ref<ImageTexture> tex = memnew( ImageTexture );
tex->create_from_image(image);
@@ -926,16 +913,23 @@ void fill_default_theme(Ref<Theme>& t,const Ref<Font> & default_font,const Ref<F
}
-void make_default_theme() {
+void make_default_theme(bool p_hidpi,Ref<Font> p_font) {
Ref<Theme> t;
t.instance();
Ref<StyleBox> default_style;
Ref<Texture> default_icon;
- Ref<BitmapFont> default_font=make_font2(_builtin_normal_font_height,_builtin_normal_font_ascent,_builtin_normal_font_charcount,&_builtin_normal_font_charrects[0][0],_builtin_normal_font_kerning_pair_count,&_builtin_normal_font_kerning_pairs[0][0],_builtin_normal_font_img_width,_builtin_normal_font_img_height,_builtin_normal_font_img_data);
- Ref<BitmapFont> large_font=make_font2(_builtin_large_font_height,_builtin_large_font_ascent,_builtin_large_font_charcount,&_builtin_large_font_charrects[0][0],_builtin_large_font_kerning_pair_count,&_builtin_large_font_kerning_pairs[0][0],_builtin_large_font_img_width,_builtin_large_font_img_height,_builtin_large_font_img_data);
- fill_default_theme(t,default_font,large_font,default_icon,default_style,false);
+ Ref<BitmapFont> default_font;
+ if (p_font.is_valid()) {
+ default_font=p_font;
+ } if (p_hidpi) {
+ default_font=make_font2(_hidpi_font_height,_hidpi_font_ascent,_hidpi_font_charcount,&_hidpi_font_charrects[0][0],_hidpi_font_kerning_pair_count,&_hidpi_font_kerning_pairs[0][0],_hidpi_font_img_width,_hidpi_font_img_height,_hidpi_font_img_data);
+ } else {
+ default_font=make_font2(_lodpi_font_height,_lodpi_font_ascent,_lodpi_font_charcount,&_lodpi_font_charrects[0][0],_lodpi_font_kerning_pair_count,&_lodpi_font_kerning_pairs[0][0],_lodpi_font_img_width,_lodpi_font_img_height,_lodpi_font_img_data);
+ }
+ Ref<BitmapFont> large_font=default_font;
+ fill_default_theme(t,default_font,large_font,default_icon,default_style,p_hidpi);
Theme::set_default( t );
Theme::set_default_icon( default_icon );
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index 1e3b4b4081..3d71289162 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -18,7 +18,7 @@
*/
void fill_default_theme(Ref<Theme>& theme,const Ref<Font> & default_font,const Ref<Font> & large_font,Ref<Texture>& default_icon, Ref<StyleBox>& default_style,bool p_hidpi);
-void make_default_theme();
+void make_default_theme(bool p_hidpi, Ref<Font> p_font);
void clear_default_theme();
#endif