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authorRémi Verschelde <rverschelde@gmail.com>2021-08-13 21:24:02 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-08-13 21:27:57 +0200
commit81512a3732dd2cad3989fa94c0ec9261c6930030 (patch)
tree6929ef6556b209b55eba363b069fb07b9cbd47da /scene/resources
parent4c3ece8c4bdb6d4927e69dce1c9b716ebc93d4ee (diff)
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/material.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 08f7274ff6..896a33e02e 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -268,7 +268,7 @@ void ShaderMaterial::_bind_methods() {
void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
#ifdef TOOLS_ENABLED
- const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
#else
const String quote_style = "\"";
#endif
@@ -279,7 +279,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (const PropertyInfo &E : pl) {
- r_options->push_back(quote_style + E.name.replace_first("shader_param/", "") + quote_style);
+ r_options->push_back(E.name.replace_first("shader_param/", "").quote(quote_style));
}
}
}