diff options
author | clayjohn <claynjohn@gmail.com> | 2021-11-20 13:58:25 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2021-11-21 12:26:29 -0800 |
commit | 7ba555dadad8009f7768725fc895e19def049e99 (patch) | |
tree | c7bc08f68a13a7a74a444acee6bd1a82f421956c /scene/resources | |
parent | ed02b8af59fceb48798c857306335fe0f7ff6a8a (diff) |
Convert PhysicalSkyMaterial colors to SRGB
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/sky_material.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index ed9ccd168d..ff388e288c 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -564,10 +564,10 @@ void PhysicalSkyMaterial::_update_shader() { shader_type sky; uniform float rayleigh : hint_range(0, 64) = 2.0; -uniform vec4 rayleigh_color : hint_color = vec4(0.056, 0.14, 0.3, 1.0); +uniform vec4 rayleigh_color : hint_color = vec4(0.26, 0.41, 0.58, 1.0); uniform float mie : hint_range(0, 1) = 0.005; uniform float mie_eccentricity : hint_range(-1, 1) = 0.8; -uniform vec4 mie_color : hint_color = vec4(0.36, 0.56, 0.82, 1.0); +uniform vec4 mie_color : hint_color = vec4(0.63, 0.77, 0.92, 1.0); uniform float turbidity : hint_range(0, 1000) = 10.0; uniform float sun_disk_scale : hint_range(0, 360) = 1.0; @@ -661,10 +661,10 @@ void sky() { PhysicalSkyMaterial::PhysicalSkyMaterial() { set_rayleigh_coefficient(2.0); - set_rayleigh_color(Color(0.056, 0.14, 0.3)); + set_rayleigh_color(Color(0.26, 0.41, 0.58)); set_mie_coefficient(0.005); set_mie_eccentricity(0.8); - set_mie_color(Color(0.36, 0.56, 0.82)); + set_mie_color(Color(0.63, 0.77, 0.92)); set_turbidity(10.0); set_sun_disk_scale(1.0); set_ground_color(Color(1.0, 1.0, 1.0)); |