summaryrefslogtreecommitdiff
path: root/scene/resources
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-15 20:29:57 +0100
committerGitHub <noreply@github.com>2022-02-15 20:29:57 +0100
commit6d575873969609e6ed58dee5052d23512b104498 (patch)
tree766a77cc377f23e8473ab648ff729b2c534fe4be /scene/resources
parentcfb81e09cebef6ca072162b6fe53284881ea54b9 (diff)
parent09563e4bd8fa4dda8802b3b48f111f3c1de499d8 (diff)
Merge pull request #57931 from Calinou/sky-default-filter-realtime
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/sky.cpp2
-rw-r--r--scene/resources/sky.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp
index 9cb6a16f5c..917aa40934 100644
--- a/scene/resources/sky.cpp
+++ b/scene/resources/sky.cpp
@@ -83,7 +83,7 @@ void Sky::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_material"), &Sky::get_material);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,PanoramaSkyMaterial,ProceduralSkyMaterial,PhysicalSkyMaterial"), "set_material", "get_material");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Automatic,HighQuality,HighQualityIncremental,RealTime"), "set_process_mode", "get_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Automatic,High Quality (Slow),High Quality Incremental (Average),Real-Time (Fast)"), "set_process_mode", "get_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radiance_size", PROPERTY_HINT_ENUM, "32,64,128,256,512,1024,2048"), "set_radiance_size", "get_radiance_size");
BIND_ENUM_CONSTANT(RADIANCE_SIZE_32);
diff --git a/scene/resources/sky.h b/scene/resources/sky.h
index 5e52239032..3653568ac6 100644
--- a/scene/resources/sky.h
+++ b/scene/resources/sky.h
@@ -59,7 +59,7 @@ public:
private:
RID sky;
- ProcessMode mode = PROCESS_MODE_AUTOMATIC;
+ ProcessMode mode = PROCESS_MODE_REALTIME;
RadianceSize radiance_size = RADIANCE_SIZE_256;
Ref<Material> sky_material;