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authorclayjohn <claynjohn@gmail.com>2020-03-23 22:55:11 -0700
committerclayjohn <claynjohn@gmail.com>2020-03-24 10:11:00 -0700
commit61c67cd5e15046c3c902e9711e079f210666510f (patch)
tree8d0cae5f4c4d97ce006637d70afa5e40935d7460 /scene/resources
parented9a0d0484411e631b0cc927e46dc234054d5ae5 (diff)
Replace subpass textures with color in sky shader
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/sky_material.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 5d8ceacbf2..c3e51460c6 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -293,6 +293,8 @@ ProceduralSkyMaterial::ProceduralSkyMaterial() {
}
ProceduralSkyMaterial::~ProceduralSkyMaterial() {
+ VS::get_singleton()->free(shader);
+ VS::get_singleton()->material_set_shader(_get_material(), RID());
}
/////////////////////////////////////////