diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 12:25:29 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-23 11:02:20 +0100 |
commit | 5b1df48c6c62e2ddc6492d4c210b3281f87b4031 (patch) | |
tree | dd4452683a1cbe61a215096cc788368965528da3 /scene/resources | |
parent | 35c37ce4ce5d1559ae4548ebb2c0c7286cb90a3d (diff) |
Convert en_GB spelling to en_US with codespell
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/audio_stream_polyphonic.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/polygon_path_finder.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/audio_stream_polyphonic.cpp b/scene/resources/audio_stream_polyphonic.cpp index 2e56ff3423..3f460275a9 100644 --- a/scene/resources/audio_stream_polyphonic.cpp +++ b/scene/resources/audio_stream_polyphonic.cpp @@ -137,7 +137,7 @@ int AudioStreamPlaybackPolyphonic::mix(AudioFrame *p_buffer, float p_rate_scale, continue; } - float volume_db = s.volume_db; // Copy because it can be overriden at any time. + float volume_db = s.volume_db; // Copy because it can be overridden at any time. float next_volume = Math::db_to_linear(volume_db); s.prev_volume_db = volume_db; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index db7385428b..9c3a2ffb87 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -188,7 +188,7 @@ bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const { if (shader.is_valid()) { const StringName *sn = remap_cache.getptr(p_name); if (sn) { - // Only return a parameter if it was previosly set. + // Only return a parameter if it was previously set. r_ret = get_shader_parameter(*sn); return true; } diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp index 85106883f9..3bbd0a0b5e 100644 --- a/scene/resources/polygon_path_finder.cpp +++ b/scene/resources/polygon_path_finder.cpp @@ -325,7 +325,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector } const Point &np = points[least_cost_point]; - //open the neighbours for search + //open the neighbors for search for (const int &E : np.connections) { Point &p = points.write[E]; @@ -339,7 +339,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector p.distance = distance; } } else { - //add to open neighbours + //add to open neighbors p.prev = least_cost_point; p.distance = distance; |