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authorRémi Verschelde <rverschelde@gmail.com>2022-11-15 16:25:40 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-15 16:25:40 +0100
commit4935493f720b0c4e925b0643960b5949bedae0c7 (patch)
tree5b8ce90433e95536b610a8bd50349af9f0696f2a /scene/resources
parent7b3c1a0a83edfe9448b93f9bd3c832134d8d4ddd (diff)
parentda132f32665244a42f58bb4abb555c2202688cce (diff)
Merge pull request #67948 from DeeJayLSP/split_webp
Overhaul WebP packer and split compression options
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/texture.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a6fb359051..b5754caa6a 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -64,6 +64,7 @@ bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
return ret;
}
+
bool Texture2D::has_alpha() const {
bool ret = true;
GDVIRTUAL_CALL(_has_alpha, ret);