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authorYuri Roubinsky <chaosus89@gmail.com>2020-01-27 13:09:15 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2020-01-27 13:09:15 +0300
commit4912d4c6e4da456c24e0740e0c76bf3199eb317f (patch)
tree67b38a444882e8bd6b568b16e8c8e9a60aaea7b8 /scene/resources
parentd1dcf8fdb838cbfdacda3cecb46b24de243583cf (diff)
Added missed bracket to VisualShaderNodeCubeMap
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/visual_shader_nodes.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index ba58c02e3b..7d8c396b7f 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -815,6 +815,7 @@ String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader:
code += "\t\tvec4 " + id + "_read = vec4(0.0);\n";
code += "\t\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n";
code += "\t\t" + p_output_vars[1] + " = " + id + "_read.a;\n";
+ code += "\t}\n";
return code;
}