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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-07-10 21:57:07 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-07-10 22:21:22 +0300 |
commit | 3eeb272b2e318ec5f090b3da896ecdb1bfc7ef72 (patch) | |
tree | 4210ecbcbc767caaffdd69b992c8e423596e6880 /scene/resources | |
parent | 4d2e50eca6f661c0cfb84a2f0b9c9ccd701a9576 (diff) |
Enables 'fma' for GLES2
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader_nodes.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index de91822b1e..23c3384b25 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -2012,22 +2012,22 @@ protected: static void _bind_methods(); public: - virtual String get_caption() const; + virtual String get_caption() const override; - virtual int get_input_port_count() const; - virtual PortType get_input_port_type(int p_port) const; - virtual String get_input_port_name(int p_port) const; + virtual int get_input_port_count() const override; + virtual PortType get_input_port_type(int p_port) const override; + virtual String get_input_port_name(int p_port) const override; - virtual int get_output_port_count() const; - virtual PortType get_output_port_type(int p_port) const; - virtual String get_output_port_name(int p_port) const; + virtual int get_output_port_count() const override; + virtual PortType get_output_port_type(int p_port) const override; + virtual String get_output_port_name(int p_port) const override; - virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty void set_type(Type p_type); Type get_type() const; - virtual Vector<StringName> get_editable_properties() const; + virtual Vector<StringName> get_editable_properties() const override; VisualShaderNodeMultiplyAdd(); }; |