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authorRémi Verschelde <rverschelde@gmail.com>2019-12-12 07:41:55 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-12-12 07:47:08 +0100
commit37d164e24e22633985a6555121a992abf1b130e0 (patch)
treed5b4002e4d968d9c50037be7b86b3c76556a611a /scene/resources
parent371de5132ce6315e0b60cc74ebd47c134c275361 (diff)
CharFXTransform: Drop unnecessary get_value_or()
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669 The method was implemented back when Dictionary.get(key, default) did not exist, but now that it does we do not need a custom method in CharFXTransform. It's a new feature in 3.2, so does not break compat with 3.1.x.
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