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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-11 13:45:48 +0200
committerGitHub <noreply@github.com>2020-05-11 13:45:48 +0200
commit32133a11b56761df99579ad96ee29a47d2aed6b4 (patch)
treeab68992cfe6b1f59a618f713545fdcb3b6488b07 /scene/resources
parentbbdfc7353c3af72fcdf037ff10b8571aa2afc230 (diff)
parent1bea8e1eacc68bcedbd3f207395bccf11011dae2 (diff)
Merge pull request #38386 from reduz/new-lightmapper
New GPU lightmapper
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/mesh.cpp6
-rw-r--r--scene/resources/mesh.h6
-rw-r--r--scene/resources/texture.cpp481
-rw-r--r--scene/resources/texture.h166
4 files changed, 414 insertions, 245 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 401b689145..6548c65cd7 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -472,11 +472,11 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
return newmesh;
}
-void Mesh::set_lightmap_size_hint(const Vector2 &p_size) {
+void Mesh::set_lightmap_size_hint(const Size2i &p_size) {
lightmap_size_hint = p_size;
}
-Size2 Mesh::get_lightmap_size_hint() const {
+Size2i Mesh::get_lightmap_size_hint() const {
return lightmap_size_hint;
}
@@ -486,7 +486,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_aabb"), &Mesh::get_aabb);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "lightmap_size_hint"), "set_lightmap_size_hint", "get_lightmap_size_hint");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "lightmap_size_hint"), "set_lightmap_size_hint", "get_lightmap_size_hint");
ClassDB::bind_method(D_METHOD("get_surface_count"), &Mesh::get_surface_count);
ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &Mesh::surface_get_arrays);
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index a65cf0a928..80cd57846b 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -43,7 +43,7 @@ class Mesh : public Resource {
mutable Ref<TriangleMesh> triangle_mesh; //cached
mutable Vector<Vector3> debug_lines;
- Size2 lightmap_size_hint;
+ Size2i lightmap_size_hint;
protected:
static void _bind_methods();
@@ -138,8 +138,8 @@ public:
virtual AABB get_aabb() const = 0;
- void set_lightmap_size_hint(const Vector2 &p_size);
- Size2 get_lightmap_size_hint() const;
+ void set_lightmap_size_hint(const Size2i &p_size);
+ Size2i get_lightmap_size_hint() const;
void clear_cache() const;
typedef Vector<Vector<Face3>> (*ConvexDecompositionFunc)(const Vector<Face3> &);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 91c40d871d..6e155ddf91 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -355,7 +355,7 @@ ImageTexture::~ImageTexture() {
//////////////////////////////////////////
-Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) {
+Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
@@ -492,7 +492,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
return Ref<Image>();
}
-void StreamTexture::set_path(const String &p_path, bool p_take_over) {
+void StreamTexture2D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
@@ -501,40 +501,40 @@ void StreamTexture::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void StreamTexture::_requested_3d(void *p_ud) {
+void StreamTexture2D::_requested_3d(void *p_ud) {
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
}
-void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
+void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
-void StreamTexture::_requested_normal(void *p_ud) {
+void StreamTexture2D::_requested_normal(void *p_ud) {
- StreamTexture *st = (StreamTexture *)p_ud;
- Ref<StreamTexture> stex(st);
+ StreamTexture2D *st = (StreamTexture2D *)p_ud;
+ Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr;
-StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr;
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr;
+StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr;
+StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr;
-Image::Format StreamTexture::get_format() const {
+Image::Format StreamTexture2D::get_format() const {
return format;
}
-Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
+Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
@@ -595,7 +595,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
return OK;
}
-Error StreamTexture::load(const String &p_path) {
+Error StreamTexture2D::load(const String &p_path) {
int lw, lh, lwc, lhc;
Ref<Image> image;
@@ -661,20 +661,20 @@ Error StreamTexture::load(const String &p_path) {
emit_changed();
return OK;
}
-String StreamTexture::get_load_path() const {
+String StreamTexture2D::get_load_path() const {
return path_to_file;
}
-int StreamTexture::get_width() const {
+int StreamTexture2D::get_width() const {
return w;
}
-int StreamTexture::get_height() const {
+int StreamTexture2D::get_height() const {
return h;
}
-RID StreamTexture::get_rid() const {
+RID StreamTexture2D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_placeholder_create();
@@ -682,7 +682,7 @@ RID StreamTexture::get_rid() const {
return texture;
}
-void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0)
return;
@@ -690,7 +690,7 @@ void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
+void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0)
return;
@@ -698,7 +698,7 @@ void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_til
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
-void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
+void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if ((w | h) == 0)
return;
@@ -707,12 +707,12 @@ void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, con
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
-bool StreamTexture::has_alpha() const {
+bool StreamTexture2D::has_alpha() const {
return false;
}
-Ref<Image> StreamTexture::get_data() const {
+Ref<Image> StreamTexture2D::get_data() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_get(texture);
@@ -721,7 +721,7 @@ Ref<Image> StreamTexture::get_data() const {
}
}
-bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
+bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
@@ -757,7 +757,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
-void StreamTexture::reload_from_file() {
+void StreamTexture2D::reload_from_file() {
String path = get_path();
if (!path.is_resource_file())
@@ -771,34 +771,34 @@ void StreamTexture::reload_from_file() {
load(path);
}
-void StreamTexture::_validate_property(PropertyInfo &property) const {
+void StreamTexture2D::_validate_property(PropertyInfo &property) const {
}
-void StreamTexture::_bind_methods() {
+void StreamTexture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
- ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
-StreamTexture::StreamTexture() {
+StreamTexture2D::StreamTexture2D() {
format = Image::FORMAT_MAX;
w = 0;
h = 0;
}
-StreamTexture::~StreamTexture() {
+StreamTexture2D::~StreamTexture2D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
- Ref<StreamTexture> st;
+ Ref<StreamTexture2D> st;
st.instance();
Error err = st->load(p_path);
if (r_error)
@@ -809,17 +809,17 @@ RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &
return st;
}
-void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {
+void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex");
}
-bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {
- return p_type == "StreamTexture";
+bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2D";
}
-String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {
+String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stex")
- return "StreamTexture";
+ return "StreamTexture2D";
return "";
}
@@ -1930,23 +1930,47 @@ AnimatedTexture::~AnimatedTexture() {
}
///////////////////////////////
-Image::Format TextureLayered::get_format() const {
+void TextureLayered::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
+ ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
+ ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
+ ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
+ ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
+ ClassDB::bind_method(D_METHOD("get_layer_data"), &TextureLayered::get_layer_data);
+
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
+ BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
+}
+
+///////////////////////////////
+Image::Format ImageTextureLayered::get_format() const {
return format;
}
-uint32_t TextureLayered::get_width() const {
+int ImageTextureLayered::get_width() const {
return width;
}
-uint32_t TextureLayered::get_height() const {
+int ImageTextureLayered::get_height() const {
return height;
}
-uint32_t TextureLayered::get_layers() const {
+int ImageTextureLayered::get_layers() const {
return layers;
}
-Error TextureLayered::_create_from_images(const Array &p_images) {
+bool ImageTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
+
+ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+Error ImageTextureLayered::_create_from_images(const Array &p_images) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
@@ -1957,7 +1981,7 @@ Error TextureLayered::_create_from_images(const Array &p_images) {
return create_from_images(images);
}
-Array TextureLayered::_get_images() const {
+Array ImageTextureLayered::_get_images() const {
Array images;
for (int i = 0; i < layers; i++) {
images.push_back(get_layer_data(i));
@@ -1965,14 +1989,14 @@ Array TextureLayered::_get_images() const {
return images;
}
-Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
+Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
- if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP) {
+ if (layered_type == LAYERED_TYPE_CUBEMAP) {
ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
"Cubemaps require exactly 6 layers");
- } else if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
+ } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
"Cubemap array layers must be a multiple of 6");
}
@@ -1994,11 +2018,11 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
}
if (texture.is_valid()) {
- RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
- texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
+ texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
}
@@ -2010,7 +2034,7 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
return OK;
}
-void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
+void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
ERR_FAIL_COND(texture.is_valid());
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(p_image->get_format() != format);
@@ -2020,19 +2044,19 @@ void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
}
-Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
+Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
}
-RID TextureLayered::get_rid() const {
+RID ImageTextureLayered::get_rid() const {
if (texture.is_null()) {
- texture = RS::get_singleton()->texture_2d_layered_placeholder_create();
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
-void TextureLayered::set_path(const String &p_path, bool p_take_over) {
+void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RS::get_singleton()->texture_set_path(texture, p_path);
}
@@ -2040,24 +2064,17 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
-void TextureLayered::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
-
- ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
+void ImageTextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images);
- ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
+ ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
+ ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
- ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images);
+ ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
}
-TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_type) {
+ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
layered_type = p_layered_type;
format = Image::FORMAT_MAX;
@@ -2066,193 +2083,241 @@ TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_typ
layers = 0;
}
-TextureLayered::~TextureLayered() {
+ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
-RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+///////////////////////////////////////////
+
+void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) {
- if (r_error) {
- *r_error = ERR_CANT_OPEN;
+ if (texture.is_valid()) {
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
- Ref<TextureLayered> lt;
+ Resource::set_path(p_path, p_take_over);
+}
+
+Image::Format StreamTextureLayered::get_format() const {
- if (p_path.ends_with("cube")) {
- Ref<Cubemap> cube;
- cube.instance();
- lt = cube;
- } else if (p_path.ends_with("cubearr")) {
- Ref<CubemapArray> cubearr;
- cubearr.instance();
- lt = cubearr;
- } else if (p_path.ends_with("tex2darr")) {
- Ref<Texture2DArray> t2darr;
- t2darr.instance();
- lt = t2darr;
- } else {
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
+ return format;
+}
+
+Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
+
+ ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
+
+ FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ uint8_t header[4];
+ f->get_buffer(header, 4);
+ if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
}
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");
+ uint32_t version = f->get_32();
+
+ if (version > FORMAT_VERSION) {
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
+ }
- char header[5] = { 0, 0, 0, 0, 0 };
- f->get_buffer((uint8_t *)header, 4);
+ uint32_t layer_count = f->get_32(); //layer count
+ uint32_t type = f->get_32(); //layer count
+ ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA);
- if (String(header) != "GDLT") {
- f->close();
- memdelete(f);
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- // FIXME: It's bogus that we fail in both branches. Seen while rebasing
- // vulkan branch on master branch.
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture.");
- } else {
+ uint32_t df = f->get_32(); //data format
+ mipmap_limit = int(f->get_32());
+ //reserverd
+ f->get_32();
+ f->get_32();
+ f->get_32();
- f->close();
- memdelete(f);
- ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'.");
+ if (!(df & FORMAT_BIT_STREAM)) {
+ p_size_limit = 0;
}
- int tw = f->get_32();
- int th = f->get_32();
- int td = f->get_32();
- bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated)
- Image::Format format = Image::Format(f->get_32());
- uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
+ images.resize(layer_count);
- Vector<Ref<Image>> images;
- for (int layer = 0; layer < td; layer++) {
+ for (uint32_t i = 0; i < layer_count; i++) {
+ Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
+ ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
+ images.write[i] = image;
+ }
- Ref<Image> image;
- image.instance();
+ return OK;
+}
- if (compression == COMPRESSION_LOSSLESS) {
- //look for a PNG file inside
+Error StreamTextureLayered::load(const String &p_path) {
- int mipmaps = f->get_32();
- Vector<Ref<Image>> mipmap_images;
+ Vector<Ref<Image>> images;
- for (int i = 0; i < mipmaps; i++) {
- uint32_t size = f->get_32();
+ int mipmap_limit;
- Vector<uint8_t> pv;
- pv.resize(size);
- {
- uint8_t *w = pv.ptrw();
- f->get_buffer(w, size);
- }
+ Error err = _load_data(p_path, images, mipmap_limit);
+ if (err)
+ return err;
- Ref<Image> img = Image::lossless_unpacker(pv);
+ if (texture.is_valid()) {
+ RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ RS::get_singleton()->texture_replace(texture, new_texture);
+ } else {
+ texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
+ }
- if (img.is_null() || img->empty() || format != img->get_format()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
+ w = images[0]->get_width();
+ h = images[0]->get_height();
+ mipmaps = images[0]->has_mipmaps();
+ format = images[0]->get_format();
+ layers = images.size();
- mipmap_images.push_back(img);
- }
+ path_to_file = p_path;
- if (mipmap_images.size() == 1) {
+ if (get_path() == String()) {
+ //temporarily set path if no path set for resource, helps find errors
+ RenderingServer::get_singleton()->texture_set_path(texture, p_path);
+ }
- image = mipmap_images[0];
+ _change_notify();
+ emit_changed();
+ return OK;
+}
+String StreamTextureLayered::get_load_path() const {
- } else {
- int total_size = Image::get_image_data_size(tw, th, format, true);
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
-
- {
- uint8_t *w = img_data.ptrw();
-
- int ofs = 0;
- for (int i = 0; i < mipmap_images.size(); i++) {
-
- Vector<uint8_t> id = mipmap_images[i]->get_data();
- int len = id.size();
- const uint8_t *r = id.ptr();
- copymem(&w[ofs], r, len);
- ofs += len;
- }
- }
+ return path_to_file;
+}
- image->create(tw, th, true, format, img_data);
- if (image->empty()) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+int StreamTextureLayered::get_width() const {
- } else {
+ return w;
+}
+int StreamTextureLayered::get_height() const {
- //look for regular format
+ return h;
+}
+int StreamTextureLayered::get_layers() const {
- int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps);
+ return layers;
+}
+bool StreamTextureLayered::has_mipmaps() const {
+ return mipmaps;
+}
- Vector<uint8_t> img_data;
- img_data.resize(total_size);
+TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const {
- {
- uint8_t *w = img_data.ptrw();
- int bytes = f->get_buffer(w, total_size);
- if (bytes != total_size) {
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
- f->close();
- memdelete(f);
- ERR_FAIL_V(RES());
- }
- }
+ return layered_type;
+}
- image->create(tw, th, use_mipmaps, format, img_data);
- }
+RID StreamTextureLayered::get_rid() const {
- images.push_back(image);
+ if (!texture.is_valid()) {
+ texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
+ return texture;
+}
- Error err = lt->create_from_images(images);
- if (err != OK) {
- *r_error = err;
- return RES();
+Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const {
+
+ if (texture.is_valid()) {
+ return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
} else {
+ return Ref<Image>();
+ }
+}
+
+void StreamTextureLayered::reload_from_file() {
+
+ String path = get_path();
+ if (!path.is_resource_file())
+ return;
- if (r_error)
- *r_error = OK;
+ path = ResourceLoader::path_remap(path); //remap for translation
+ path = ResourceLoader::import_remap(path); //remap for import
+ if (!path.is_resource_file())
+ return;
+
+ load(path);
+}
+
+void StreamTextureLayered::_validate_property(PropertyInfo &property) const {
+}
+
+void StreamTextureLayered::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
+}
+
+StreamTextureLayered::StreamTextureLayered(LayeredType p_type) {
+
+ layered_type = p_type;
+ format = Image::FORMAT_MAX;
+ w = 0;
+ h = 0;
+ layers = 0;
+ mipmaps = false;
+}
+
+StreamTextureLayered::~StreamTextureLayered() {
+
+ if (texture.is_valid()) {
+ RS::get_singleton()->free(texture);
}
+}
- return lt;
+/////////////////////////////////////////////////
+
+RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+
+ Ref<StreamTextureLayered> st;
+ if (p_path.get_extension().to_lower() == "stexarray") {
+ Ref<StreamTexture2DArray> s;
+ s.instance();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scube") {
+ Ref<StreamCubemap> s;
+ s.instance();
+ st = s;
+ } else if (p_path.get_extension().to_lower() == "scubearray") {
+ Ref<StreamCubemapArray> s;
+ s.instance();
+ st = s;
+ } else {
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ return RES();
+ }
+ Error err = st->load(p_path);
+ if (r_error)
+ *r_error = err;
+ if (err != OK)
+ return RES();
+
+ return st;
}
-void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
+void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("cube");
- p_extensions->push_back("cubearr");
- p_extensions->push_back("tex2darr");
+ p_extensions->push_back("stexarray");
+ p_extensions->push_back("scube");
+ p_extensions->push_back("scubearray");
}
-bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
- return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray";
+bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray";
}
-String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
+String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "cube")
- return "Cubemap";
- if (p_path.get_extension().to_lower() == "cubearr")
- return "CubemapArray";
- if (p_path.get_extension().to_lower() == "tex2darr")
- return "Texture2DArray";
+ if (p_path.get_extension().to_lower() == "stexarray")
+ return "StreamTexture2DArray";
+ if (p_path.get_extension().to_lower() == "scube")
+ return "StreamCubemap";
+ if (p_path.get_extension().to_lower() == "scubearray")
+ return "StreamCubemapArray";
return "";
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 5d5f438eba..5d4131ec4c 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -132,9 +132,9 @@ public:
~ImageTexture();
};
-class StreamTexture : public Texture2D {
+class StreamTexture2D : public Texture2D {
- GDCLASS(StreamTexture, Texture2D);
+ GDCLASS(StreamTexture2D, Texture2D);
public:
enum DataFormat {
@@ -181,8 +181,8 @@ protected:
public:
static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit);
- typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture> &);
- typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
+ typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture2D> &);
+ typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
static TextureFormatRequestCallback request_3d_callback;
static TextureFormatRoughnessRequestCallback request_roughness_callback;
@@ -207,11 +207,11 @@ public:
virtual Ref<Image> get_data() const;
- StreamTexture();
- ~StreamTexture();
+ StreamTexture2D();
+ ~StreamTexture2D();
};
-class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
+class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -349,10 +349,34 @@ public:
};
class TextureLayered : public Texture {
-
GDCLASS(TextureLayered, Texture);
- RS::TextureLayeredType layered_type;
+protected:
+ static void _bind_methods();
+
+public:
+ enum LayeredType {
+ LAYERED_TYPE_2D_ARRAY,
+ LAYERED_TYPE_CUBEMAP,
+ LAYERED_TYPE_CUBEMAP_ARRAY
+ };
+
+ virtual Image::Format get_format() const = 0;
+ virtual LayeredType get_layered_type() const = 0;
+ virtual int get_width() const = 0;
+ virtual int get_height() const = 0;
+ virtual int get_layers() const = 0;
+ virtual bool has_mipmaps() const = 0;
+ virtual Ref<Image> get_layer_data(int p_layer) const = 0;
+};
+
+VARIANT_ENUM_CAST(TextureLayered::LayeredType)
+
+class ImageTextureLayered : public TextureLayered {
+
+ GDCLASS(ImageTextureLayered, TextureLayered);
+
+ LayeredType layered_type;
mutable RID texture;
Image::Format format;
@@ -370,57 +394,137 @@ protected:
static void _bind_methods();
public:
- Image::Format get_format() const;
- uint32_t get_width() const;
- uint32_t get_height() const;
- uint32_t get_layers() const;
- bool has_mipmaps() const;
+ virtual Image::Format get_format() const;
+ virtual int get_width() const;
+ virtual int get_height() const;
+ virtual int get_layers() const;
+ virtual bool has_mipmaps() const;
+ virtual LayeredType get_layered_type() const;
Error create_from_images(Vector<Ref<Image>> p_images);
void update_layer(const Ref<Image> &p_image, int p_layer);
- Ref<Image> get_layer_data(int p_layer) const;
+ virtual Ref<Image> get_layer_data(int p_layer) const;
virtual RID get_rid() const;
virtual void set_path(const String &p_path, bool p_take_over = false);
- TextureLayered(RS::TextureLayeredType p_layered_type);
- ~TextureLayered();
+ ImageTextureLayered(LayeredType p_layered_type);
+ ~ImageTextureLayered();
};
-class Texture2DArray : public TextureLayered {
+class Texture2DArray : public ImageTextureLayered {
- GDCLASS(Texture2DArray, TextureLayered)
+ GDCLASS(Texture2DArray, ImageTextureLayered)
public:
Texture2DArray() :
- TextureLayered(RS::TEXTURE_LAYERED_2D_ARRAY) {}
+ ImageTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
};
-class Cubemap : public TextureLayered {
+class Cubemap : public ImageTextureLayered {
- GDCLASS(Cubemap, TextureLayered);
+ GDCLASS(Cubemap, ImageTextureLayered);
public:
Cubemap() :
- TextureLayered(RS::TEXTURE_LAYERED_CUBEMAP) {}
+ ImageTextureLayered(LAYERED_TYPE_CUBEMAP) {}
};
-class CubemapArray : public TextureLayered {
+class CubemapArray : public ImageTextureLayered {
- GDCLASS(CubemapArray, TextureLayered);
+ GDCLASS(CubemapArray, ImageTextureLayered);
public:
CubemapArray() :
- TextureLayered(RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {}
+ ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
};
-class ResourceFormatLoaderTextureLayered : public ResourceFormatLoader {
+class StreamTextureLayered : public TextureLayered {
+
+ GDCLASS(StreamTextureLayered, TextureLayered);
+
public:
- enum Compression {
- COMPRESSION_LOSSLESS,
- COMPRESSION_VRAM,
- COMPRESSION_UNCOMPRESSED
+ enum DataFormat {
+ DATA_FORMAT_IMAGE,
+ DATA_FORMAT_LOSSLESS,
+ DATA_FORMAT_LOSSY,
+ DATA_FORMAT_BASIS_UNIVERSAL,
+ };
+
+ enum {
+ FORMAT_VERSION = 1
};
+ enum FormatBits {
+ FORMAT_MASK_IMAGE_FORMAT = (1 << 20) - 1,
+ FORMAT_BIT_LOSSLESS = 1 << 20,
+ FORMAT_BIT_LOSSY = 1 << 21,
+ FORMAT_BIT_STREAM = 1 << 22,
+ FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
+ };
+
+private:
+ Error _load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit = 0);
+ String path_to_file;
+ mutable RID texture;
+ Image::Format format;
+ int w, h, layers;
+ bool mipmaps;
+ LayeredType layered_type;
+
+ virtual void reload_from_file();
+
+protected:
+ static void _bind_methods();
+ void _validate_property(PropertyInfo &property) const;
+
+public:
+ Image::Format get_format() const;
+ Error load(const String &p_path);
+ String get_load_path() const;
+ virtual LayeredType get_layered_type() const;
+
+ int get_width() const;
+ int get_height() const;
+ int get_layers() const;
+ virtual bool has_mipmaps() const;
+ virtual RID get_rid() const;
+
+ virtual void set_path(const String &p_path, bool p_take_over);
+
+ virtual Ref<Image> get_layer_data(int p_layer) const;
+
+ StreamTextureLayered(LayeredType p_layered_type);
+ ~StreamTextureLayered();
+};
+
+class StreamTexture2DArray : public StreamTextureLayered {
+
+ GDCLASS(StreamTexture2DArray, StreamTextureLayered)
+public:
+ StreamTexture2DArray() :
+ StreamTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
+};
+
+class StreamCubemap : public StreamTextureLayered {
+
+ GDCLASS(StreamCubemap, StreamTextureLayered);
+
+public:
+ StreamCubemap() :
+ StreamTextureLayered(LAYERED_TYPE_CUBEMAP) {}
+};
+
+class StreamCubemapArray : public StreamTextureLayered {
+
+ GDCLASS(StreamCubemapArray, StreamTextureLayered);
+
+public:
+ StreamCubemapArray() :
+ StreamTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
+};
+
+class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader {
+public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;