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authorsmix8 <52464204+smix8@users.noreply.github.com>2022-06-03 18:47:54 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2022-06-03 19:17:49 +0200
commit3066091780150847d117acc5210c937af5e015ab (patch)
tree104a4f166f6a12dfed9f2e4553caed853d77e131 /scene/resources
parentf805ecf4e73dc186349784c14862d5519019efed (diff)
Match NavMap and ProjectSettings with NavigationMesh defaults
Match NavMap and ProjectSettings with NavigationMesh defaults since the NavMap edge merging requires a matching cell_size with the NavigationMesh to create connections without issues.
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/world_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index 0088236112..eb0af63975 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -150,8 +150,8 @@ World3D::World3D() {
navigation_map = NavigationServer3D::get_singleton()->map_create();
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
- NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.3));
- NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.3));
+ NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.25));
+ NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.25));
}
World3D::~World3D() {