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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-08-16 14:17:31 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2021-08-16 14:17:31 +0300 |
commit | 1e60fcc53cd3a1b23943a4f78e736088b118c633 (patch) | |
tree | 2f71ef0d41a1d98f45739fb096b47d090cb8b800 /scene/resources | |
parent | 67881168d8964b2f4a96a0fbed101839514a3e18 (diff) |
Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator`
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader_particle_nodes.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_particle_nodes.h b/scene/resources/visual_shader_particle_nodes.h index ecd187a885..f5435c3511 100644 --- a/scene/resources/visual_shader_particle_nodes.h +++ b/scene/resources/visual_shader_particle_nodes.h @@ -181,8 +181,8 @@ VARIANT_ENUM_CAST(VisualShaderNodeParticleRandomness::OpType) // Process nodes -class VisualShaderNodeParticleAccelerator : public VisualShaderNodeOutput { - GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNodeOutput); +class VisualShaderNodeParticleAccelerator : public VisualShaderNode { + GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNode); public: enum Mode { |