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authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-04-10 22:18:21 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-04-10 22:18:21 -0500
commit197be78bc558aa90413bd0420c24736a989e5f0e (patch)
treee5fb0f8d95c75c9d0d1c7b795b51c8f53d6b2811 /scene/resources
parent83d26737727f281afcb33f66fea5d09ed6c48d5a (diff)
Fix Theme type group naming in the inspector
Diffstat (limited to 'scene/resources')
-rw-r--r--scene/resources/theme.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 373fbb94ea..feacc6dd5c 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -198,7 +198,15 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
// Sort and store properties.
list.sort();
+ String prev_type;
for (const PropertyInfo &E : list) {
+ // Add groups for types so that their names are left unchanged in the inspector.
+ String current_type = E.name.get_slice("/", 0);
+ if (prev_type != current_type) {
+ p_list->push_back(PropertyInfo(Variant::NIL, current_type, PROPERTY_HINT_NONE, current_type + "/", PROPERTY_USAGE_GROUP));
+ prev_type = current_type;
+ }
+
p_list->push_back(E);
}
}