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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-05-07 19:02:35 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-05-20 18:37:28 +0200 |
commit | 011a99316ab8c0e96971aebd9ba995313867fe17 (patch) | |
tree | a119747582996659107de452b0cf209f7b5a12df /scene/resources | |
parent | aa5552278d486cab2d9d3793414617d34c5252c0 (diff) |
Only allow absolute paths in XDG environment variables
The XDG Base Directory specification does not allow using relative paths
(which broke things in Godot anyway). If a relative path is detected,
it should be ignored.
Diffstat (limited to 'scene/resources')
0 files changed, 0 insertions, 0 deletions