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authorJohn Wigg <31868812+CaptainProton42@users.noreply.github.com>2021-08-27 12:30:29 +0100
committerGitHub <noreply@github.com>2021-08-27 12:30:29 +0100
commitd3850a0954e472e47aa1ce0bd946e6db0fbb309e (patch)
treeba0e7a701af543c669fd9ebc39e459dd25743429 /scene/resources/world_margin_shape_3d.h
parent00268e37a0e40630ce76b5144cb272c4cc73a672 (diff)
Fix y billboard shear when rotating camera
Fixes shear effect with `BILLBOARD_FIXED_Y` when the camera is rotated around the z-axis by rotating the mesh correctly into view space. Also removes shearing effects that occur when rotating the mesh by excluding the model rotation and scale from the billboard matrix.
Diffstat (limited to 'scene/resources/world_margin_shape_3d.h')
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