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authorclayjohn <claynjohn@gmail.com>2022-09-16 09:54:42 -0700
committerclayjohn <claynjohn@gmail.com>2022-09-19 08:53:10 -0700
commit87710517fae21aa23390055ec3e64564b9d0f93e (patch)
tree850243a4a4f9671fa7272409798bb36b93bcf1fb /scene/resources/world_boundary_shape_3d.cpp
parent99e06740cf123a1e9b91be61864f8764729d5264 (diff)
Add QuadMesh back as a subclass of PlaneMesh.
This simplifies the creation of billboarded meshes without any code overhead.
Diffstat (limited to 'scene/resources/world_boundary_shape_3d.cpp')
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