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author | clayjohn <claynjohn@gmail.com> | 2022-09-16 09:54:42 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-09-19 08:53:10 -0700 |
commit | 87710517fae21aa23390055ec3e64564b9d0f93e (patch) | |
tree | 850243a4a4f9671fa7272409798bb36b93bcf1fb /scene/resources/world_boundary_shape_3d.cpp | |
parent | 99e06740cf123a1e9b91be61864f8764729d5264 (diff) |
Add QuadMesh back as a subclass of PlaneMesh.
This simplifies the creation of billboarded meshes without any code overhead.
Diffstat (limited to 'scene/resources/world_boundary_shape_3d.cpp')
0 files changed, 0 insertions, 0 deletions