summaryrefslogtreecommitdiff
path: root/scene/resources/world_boundary_shape_3d.cpp
diff options
context:
space:
mode:
authorCamille Mohr-Daurat <pouleyKetchoup@gmail.com>2021-09-15 16:02:40 -0700
committerGitHub <noreply@github.com>2021-09-15 16:02:40 -0700
commit1852afb6b0c8a87cda32a1d830d474b5c6094bf1 (patch)
treebc17be321ae2678deb5b9a0d2f7bec405098313e /scene/resources/world_boundary_shape_3d.cpp
parenta1a8afafd4de2706710aa6e5876c1aed7431fe43 (diff)
parentbb75aec8bcd52b37ec206e16c6b6b0237c7ba3fe (diff)
Merge pull request #52679 from nekomatata/world-boundary-shape
Rename WorldMarginShape to WorldBoundaryShape
Diffstat (limited to 'scene/resources/world_boundary_shape_3d.cpp')
-rw-r--r--scene/resources/world_boundary_shape_3d.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/scene/resources/world_boundary_shape_3d.cpp b/scene/resources/world_boundary_shape_3d.cpp
new file mode 100644
index 0000000000..8cde537164
--- /dev/null
+++ b/scene/resources/world_boundary_shape_3d.cpp
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* world_boundary_shape_3d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "world_boundary_shape_3d.h"
+
+#include "servers/physics_server_3d.h"
+
+Vector<Vector3> WorldBoundaryShape3D::get_debug_mesh_lines() const {
+ Plane p = get_plane();
+ Vector<Vector3> points;
+
+ Vector3 n1 = p.get_any_perpendicular_normal();
+ Vector3 n2 = p.normal.cross(n1).normalized();
+
+ Vector3 pface[4] = {
+ p.normal * p.d + n1 * 10.0 + n2 * 10.0,
+ p.normal * p.d + n1 * 10.0 + n2 * -10.0,
+ p.normal * p.d + n1 * -10.0 + n2 * -10.0,
+ p.normal * p.d + n1 * -10.0 + n2 * 10.0,
+ };
+
+ points.push_back(pface[0]);
+ points.push_back(pface[1]);
+ points.push_back(pface[1]);
+ points.push_back(pface[2]);
+ points.push_back(pface[2]);
+ points.push_back(pface[3]);
+ points.push_back(pface[3]);
+ points.push_back(pface[0]);
+ points.push_back(p.normal * p.d);
+ points.push_back(p.normal * p.d + p.normal * 3);
+
+ return points;
+}
+
+void WorldBoundaryShape3D::_update_shape() {
+ PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), plane);
+ Shape3D::_update_shape();
+}
+
+void WorldBoundaryShape3D::set_plane(const Plane &p_plane) {
+ plane = p_plane;
+ _update_shape();
+ notify_change_to_owners();
+}
+
+const Plane &WorldBoundaryShape3D::get_plane() const {
+ return plane;
+}
+
+void WorldBoundaryShape3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_plane", "plane"), &WorldBoundaryShape3D::set_plane);
+ ClassDB::bind_method(D_METHOD("get_plane"), &WorldBoundaryShape3D::get_plane);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PLANE, "plane"), "set_plane", "get_plane");
+}
+
+WorldBoundaryShape3D::WorldBoundaryShape3D() :
+ Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_WORLD_BOUNDARY)) {
+ set_plane(Plane(0, 1, 0, 0));
+}