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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-14 23:09:03 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-14 23:09:03 +0200 |
commit | 00949f0c5fcc6a4f8382a4a97d5591fd9ec380f8 (patch) | |
tree | 2b1c31f45add24085b64425ce440f577424c16a1 /scene/resources/world_3d.cpp | |
parent | 5046f666a1181675b39f156c38346525dc1c444e (diff) | |
parent | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (diff) |
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
Diffstat (limited to 'scene/resources/world_3d.cpp')
-rw-r--r-- | scene/resources/world_3d.cpp | 63 |
1 files changed, 18 insertions, 45 deletions
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp index dee00dd82a..8100f150ef 100644 --- a/scene/resources/world_3d.cpp +++ b/scene/resources/world_3d.cpp @@ -37,18 +37,15 @@ #include "scene/scene_string_names.h" struct SpatialIndexer { - Octree<VisibilityNotifier3D> octree; struct NotifierData { - AABB aabb; OctreeElementID id; }; Map<VisibilityNotifier3D *, NotifierData> notifiers; struct CameraData { - Map<VisibilityNotifier3D *, uint64_t> notifiers; }; @@ -65,7 +62,6 @@ struct SpatialIndexer { uint64_t last_frame; void _notifier_add(VisibilityNotifier3D *p_notifier, const AABB &p_rect) { - ERR_FAIL_COND(notifiers.has(p_notifier)); notifiers[p_notifier].aabb = p_rect; notifiers[p_notifier].id = octree.create(p_notifier, p_rect); @@ -73,11 +69,11 @@ struct SpatialIndexer { } void _notifier_update(VisibilityNotifier3D *p_notifier, const AABB &p_rect) { - Map<VisibilityNotifier3D *, NotifierData>::Element *E = notifiers.find(p_notifier); ERR_FAIL_COND(!E); - if (E->get().aabb == p_rect) + if (E->get().aabb == p_rect) { return; + } E->get().aabb = p_rect; octree.move(E->get().id, E->get().aabb); @@ -85,7 +81,6 @@ struct SpatialIndexer { } void _notifier_remove(VisibilityNotifier3D *p_notifier) { - Map<VisibilityNotifier3D *, NotifierData>::Element *E = notifiers.find(p_notifier); ERR_FAIL_COND(!E); @@ -94,7 +89,6 @@ struct SpatialIndexer { List<Camera3D *> removed; for (Map<Camera3D *, CameraData>::Element *F = cameras.front(); F; F = F->next()) { - Map<VisibilityNotifier3D *, uint64_t>::Element *G = F->get().notifiers.find(p_notifier); if (G) { @@ -104,7 +98,6 @@ struct SpatialIndexer { } while (!removed.empty()) { - p_notifier->_exit_camera(removed.front()->get()); removed.pop_front(); } @@ -113,7 +106,6 @@ struct SpatialIndexer { } void _add_camera(Camera3D *p_camera) { - ERR_FAIL_COND(cameras.has(p_camera)); CameraData vd; cameras[p_camera] = vd; @@ -121,7 +113,6 @@ struct SpatialIndexer { } void _update_camera(Camera3D *p_camera) { - Map<Camera3D *, CameraData>::Element *E = cameras.find(p_camera); ERR_FAIL_COND(!E); changed = true; @@ -131,7 +122,6 @@ struct SpatialIndexer { ERR_FAIL_COND(!cameras.has(p_camera)); List<VisibilityNotifier3D *> removed; for (Map<VisibilityNotifier3D *, uint64_t>::Element *E = cameras[p_camera].notifiers.front(); E; E = E->next()) { - removed.push_back(E->key()); } @@ -144,16 +134,16 @@ struct SpatialIndexer { } void _update(uint64_t p_frame) { - - if (p_frame == last_frame) + if (p_frame == last_frame) { return; + } last_frame = p_frame; - if (!changed) + if (!changed) { return; + } for (Map<Camera3D *, CameraData>::Element *E = cameras.front(); E; E = E->next()) { - pass++; Camera3D *c = E->key(); @@ -168,12 +158,10 @@ struct SpatialIndexer { List<VisibilityNotifier3D *> removed; for (int i = 0; i < culled; i++) { - //notifiers in frustum Map<VisibilityNotifier3D *, uint64_t>::Element *H = E->get().notifiers.find(ptr[i]); if (!H) { - E->get().notifiers.insert(ptr[i], pass); added.push_back(ptr[i]); } else { @@ -182,9 +170,9 @@ struct SpatialIndexer { } for (Map<VisibilityNotifier3D *, uint64_t>::Element *F = E->get().notifiers.front(); F; F = F->next()) { - - if (F->get() != pass) + if (F->get() != pass) { removed.push_back(F->key()); + } } while (!added.empty()) { @@ -202,7 +190,6 @@ struct SpatialIndexer { } SpatialIndexer() { - pass = 0; last_frame = 0; changed = false; @@ -211,60 +198,52 @@ struct SpatialIndexer { }; void World3D::_register_camera(Camera3D *p_camera) { - #ifndef _3D_DISABLED indexer->_add_camera(p_camera); #endif } void World3D::_update_camera(Camera3D *p_camera) { - #ifndef _3D_DISABLED indexer->_update_camera(p_camera); #endif } -void World3D::_remove_camera(Camera3D *p_camera) { +void World3D::_remove_camera(Camera3D *p_camera) { #ifndef _3D_DISABLED indexer->_remove_camera(p_camera); #endif } void World3D::_register_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect) { - #ifndef _3D_DISABLED indexer->_notifier_add(p_notifier, p_rect); #endif } void World3D::_update_notifier(VisibilityNotifier3D *p_notifier, const AABB &p_rect) { - #ifndef _3D_DISABLED indexer->_notifier_update(p_notifier, p_rect); #endif } void World3D::_remove_notifier(VisibilityNotifier3D *p_notifier) { - #ifndef _3D_DISABLED indexer->_notifier_remove(p_notifier); #endif } void World3D::_update(uint64_t p_frame) { - #ifndef _3D_DISABLED indexer->_update(p_frame); #endif } RID World3D::get_space() const { - return space; } RID World3D::get_scenario() const { - return scenario; } @@ -274,16 +253,16 @@ void World3D::set_environment(const Ref<Environment> &p_environment) { } environment = p_environment; - if (environment.is_valid()) + if (environment.is_valid()) { RS::get_singleton()->scenario_set_environment(scenario, environment->get_rid()); - else + } else { RS::get_singleton()->scenario_set_environment(scenario, RID()); + } emit_changed(); } Ref<Environment> World3D::get_environment() const { - return environment; } @@ -293,47 +272,43 @@ void World3D::set_fallback_environment(const Ref<Environment> &p_environment) { } fallback_environment = p_environment; - if (fallback_environment.is_valid()) + if (fallback_environment.is_valid()) { RS::get_singleton()->scenario_set_fallback_environment(scenario, p_environment->get_rid()); - else + } else { RS::get_singleton()->scenario_set_fallback_environment(scenario, RID()); + } emit_changed(); } Ref<Environment> World3D::get_fallback_environment() const { - return fallback_environment; } void World3D::set_camera_effects(const Ref<CameraEffects> &p_camera_effects) { - camera_effects = p_camera_effects; - if (camera_effects.is_valid()) + if (camera_effects.is_valid()) { RS::get_singleton()->scenario_set_camera_effects(scenario, camera_effects->get_rid()); - else + } else { RS::get_singleton()->scenario_set_camera_effects(scenario, RID()); + } } Ref<CameraEffects> World3D::get_camera_effects() const { - return camera_effects; } PhysicsDirectSpaceState3D *World3D::get_direct_space_state() { - return PhysicsServer3D::get_singleton()->space_get_direct_state(space); } void World3D::get_camera_list(List<Camera3D *> *r_cameras) { - for (Map<Camera3D *, SpatialIndexer::CameraData>::Element *E = indexer->cameras.front(); E; E = E->next()) { r_cameras->push_back(E->key()); } } void World3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_space"), &World3D::get_space); ClassDB::bind_method(D_METHOD("get_scenario"), &World3D::get_scenario); ClassDB::bind_method(D_METHOD("set_environment", "env"), &World3D::set_environment); @@ -352,7 +327,6 @@ void World3D::_bind_methods() { } World3D::World3D() { - space = PhysicsServer3D::get_singleton()->space_create(); scenario = RenderingServer::get_singleton()->scenario_create(); @@ -372,7 +346,6 @@ World3D::World3D() { } World3D::~World3D() { - PhysicsServer3D::get_singleton()->free(space); RenderingServer::get_singleton()->free(scenario); |